This topic has not yet been rated - Rate this topic

Effect.ImplicitInput Property

Gets a Brush that, when it is used as an input for an Effect, causes the bitmap of the UIElement that the Effect is applied to be that input.

Namespace:  System.Windows.Media.Effects
Assembly:  PresentationCore (in PresentationCore.dll)
[BrowsableAttribute(false)]
public static Brush ImplicitInput { get; private set; }

Property Value

Type: System.Windows.Media.Brush
The Brush that acts as the input.

Use the ImplicitInput property as the value to a Brush-valued input to a ShaderEffect.

The ImplicitInput property represents the shader input that comes from the rendering of the UIElement that the Effect is applied to.

NoteNote

The behavior is undefined when ImplicitInput is used as a Brush in other WPF classes.

.NET Framework

Supported in: 4.5.1, 4.5, 4, 3.5 SP1, 3.0 SP2

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows Phone 8.1, Windows Phone 8, Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Did you find this helpful?
(1500 characters remaining)
Thank you for your feedback
Show:
© 2014 Microsoft. All rights reserved.