SplineColorKeyFrame Class

Animates from the Color value of the previous key frame to its own Value using splined interpolation.

Namespace:  System.Windows.Media.Animation
Assembly:  PresentationCore (in PresentationCore.dll)
XMLNS for XAML: http://schemas.microsoft.com/winfx/2006/xaml/presentation, http://schemas.microsoft.com/netfx/2007/xaml/presentation

public class SplineColorKeyFrame : ColorKeyFrame
<SplineColorKeyFrame .../>

This class is used as part of a ColorKeyFrameCollection in conjunction with a ColorAnimationUsingKeyFrames to animate a Color property value along a set of key frames.

A key frame defines a segment of the ColorAnimationUsingKeyFrames to which it belongs. Each key frame has a target Value and a KeyTime. The KeyTime specifies the time at which the key frame's Value should be reached. A key frame animates from the target value of the previous key frame to its own target value. It starts when the previous key frame ends and ends when its own key time is reached.

Spline key frames like SplineColorKeyFrame creates a variable transition between values which is determined by the KeySpline property. Splined interpolation can be used to achieve more realistic "real world" timing effects such as acceleration and deceleration.

This example shows how to animate the Color of a SolidColorBrush by using key frames.

The following example uses the ColorAnimationUsingKeyFrames class to animate the Color property of a SolidColorBrush. This animation uses three key frames in the following manner:

  1. During the first two seconds, uses an instance of the LinearColorKeyFrame class to gradually change the color from green to red. Linear key frames like LinearColorKeyFrame create a smooth linear transition between values.

  2. During the end of the next half second, uses an instance of the DiscreteColorKeyFrame class to quickly change the color from red to yellow. Discrete key frames like DiscreteColorKeyFrame create sudden changes between values, that is, the color change in this part of the animation occurs quickly and is not subtle.

  3. During the final two seconds, uses an instance of the SplineColorKeyFrame class to change the color again—this time from yellow back to green. Spline key frames like SplineColorKeyFrame create a variable transition between values according to the values of the KeySpline property. In this example, the change in color begins slowly and speeds up exponentially toward the end of the time segment.

using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Shapes;
using System.Windows.Media.Animation;
using System.Windows.Media;

namespace Microsoft.Samples.KeyFrameExamples
{
    public class ColorAnimationUsingKeyFramesExample : Page
    {
        public ColorAnimationUsingKeyFramesExample()
        {
            Title = "BooleanAnimationUsingKeyFrames Example";
            Background = Brushes.White;
            Margin = new Thickness(20);

            // Create a NameScope for this page so that 
            // Storyboards can be used.
            NameScope.SetNameScope(this, new NameScope());

            StackPanel myStackPanel = new StackPanel();
            myStackPanel.Orientation = Orientation.Vertical;
            myStackPanel.HorizontalAlignment = HorizontalAlignment.Center;

            // Create the Border that is the target of the animation.
            SolidColorBrush animatedBrush = new SolidColorBrush();
            animatedBrush.Color = Color.FromArgb(255, 0, 255, 0);
            Border myBorder = new Border();

            // Set the initial color of the border to green.
            myBorder.BorderBrush = animatedBrush;
            myBorder.BorderThickness = new Thickness(28);
            myBorder.Padding = new Thickness(20);
            myStackPanel.Children.Add(myBorder);

            // Create a TextBlock to host inside the Border.
            TextBlock myTextBlock = new TextBlock();
            myTextBlock.Text = "This example shows how to use the ColorAnimationUsingKeyFrames"
                               + " to create an animation on the BorderBrush property of a Border.";
            myBorder.Child = myTextBlock;

            // Assign the Brush a name so that 
            // it can be targeted by a Storyboard. 
            this.RegisterName(
                "AnimatedBrush", animatedBrush);

            // Create a ColorAnimationUsingKeyFrames to 
            // animate the BorderBrush property of the Button.
            ColorAnimationUsingKeyFrames colorAnimation
                = new ColorAnimationUsingKeyFrames();
            colorAnimation.Duration = TimeSpan.FromSeconds(6);

            // Create brushes to use as animation values.
            Color redColor = new Color();
            redColor = Color.FromArgb(255, 255, 0, 0);
            Color yellowColor = new Color();
            yellowColor = Color.FromArgb(255, 255, 255, 0);
            Color greenColor = new Color();
            greenColor = Color.FromArgb(255, 0, 255, 0);

            // Go from green to red in the first 2 seconds. LinearColorKeyFrame creates 
            // a smooth, linear animation between values.
            colorAnimation.KeyFrames.Add(
                new LinearColorKeyFrame(
                    redColor, // Target value (KeyValue)
                    KeyTime.FromTimeSpan(TimeSpan.FromSeconds(2.0))) // KeyTime
                );

            // In the next half second, go to yellow. DiscreteColorKeyFrame creates a  
            // sudden jump between values.
            colorAnimation.KeyFrames.Add(
                new DiscreteColorKeyFrame(
                    yellowColor, // Target value (KeyValue)
                    KeyTime.FromTimeSpan(TimeSpan.FromSeconds(2.5))) // KeyTime
                );

            // In the final 2 seconds of the animation, go from yellow back to green. SplineColorKeyFrame  
            // creates a variable transition between values depending on the KeySpline property. In this example, 
            // the animation starts off slow but toward the end of the time segment, it speeds up exponentially.
            colorAnimation.KeyFrames.Add(
                new SplineColorKeyFrame(
                    greenColor, // Target value (KeyValue)
                    KeyTime.FromTimeSpan(TimeSpan.FromSeconds(4.5)), // KeyTime 
                    new KeySpline(0.6, 0.0, 0.9, 0.0) // KeySpline
                    )
                );

            // Set the animation to repeat forever. 
            colorAnimation.RepeatBehavior = RepeatBehavior.Forever;

            // Set the animation to target the Color property 
            // of the object named "AnimatedBrush".
            Storyboard.SetTargetName(colorAnimation, "AnimatedBrush");
            Storyboard.SetTargetProperty(
                colorAnimation, new PropertyPath(SolidColorBrush.ColorProperty));

            // Create a storyboard to apply the animation.
            Storyboard myStoryboard = new Storyboard();
            myStoryboard.Children.Add(colorAnimation);

            // Start the storyboard when the Border loads.
            myBorder.Loaded += delegate(object sender, RoutedEventArgs e)
            {
                myStoryboard.Begin(this);
            };

            Content = myStackPanel;
        }

    }
}
<Page  xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
  xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
  Title="ThicknessAnimationUsingKeyFrames Example">

  <StackPanel Orientation="Vertical" HorizontalAlignment="Center">
    <Border Background="#99FFFFFF"  BorderThickness="28"
    Margin="0,60,0,20" Padding="20" >
      <Border.BorderBrush>
        <SolidColorBrush x:Name="MyAnimatedBrush" Color="Green" />
      </Border.BorderBrush>
      <Border.Triggers>
        <EventTrigger RoutedEvent="Border.Loaded">
          <BeginStoryboard>
            <Storyboard>

              <!-- Animate from green to red using a linear key frame, from red to 
              yellow using a discrete key frame, and from yellow back to green with
              a spline key frame. This animation repeats forever. -->
              <ColorAnimationUsingKeyFrames
                Storyboard.TargetProperty="Color"
                Storyboard.TargetName="MyAnimatedBrush"
                Duration="0:0:6" FillBehavior="HoldEnd" RepeatBehavior="Forever">
                <ColorAnimationUsingKeyFrames.KeyFrames>

                  <!-- Go from green to red in the first 2 seconds. LinearColorKeyFrame creates
                  a smooth, linear animation between values. -->
                  <LinearColorKeyFrame Value="Red" KeyTime="0:0:2" />

                  <!-- In the next half second, go to yellow. DiscreteColorKeyFrame creates a 
                  sudden jump between values. -->
                  <DiscreteColorKeyFrame Value="Yellow" KeyTime="0:0:2.5" />

                  <!-- In the final 2 seconds of the animation, go from yellow back to green. SplineColorKeyFrame 
                  creates a variable transition between values depending on the KeySpline property. In this example,
                  the animation starts off slow but toward the end of the time segment, it speeds up exponentially.-->
                  <SplineColorKeyFrame Value="Green" KeyTime="0:0:4.5" KeySpline="0.6,0.0 0.9,0.00" />
                </ColorAnimationUsingKeyFrames.KeyFrames>
              </ColorAnimationUsingKeyFrames>
            </Storyboard>
          </BeginStoryboard>
        </EventTrigger>
      </Border.Triggers>

      <TextBlock>
        This example shows how to use the ColorAnimationUsingKeyFrames to create
        an animation on the BorderBrush property of a Border.
      </TextBlock>
    </Border>

  </StackPanel>
</Page>

For the complete sample, see KeyFrame Animation Sample.

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

Windows 7, Windows Vista, Windows XP SP2, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0
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