DiscreteBooleanKeyFrame Class

Animates from the Boolean value of the previous key frame to its own Value using discrete interpolation.

Namespace:  System.Windows.Media.Animation
Assembly:  PresentationCore (in PresentationCore.dll)
XMLNS for XAML: http://schemas.microsoft.com/winfx/2006/xaml/presentation, http://schemas.microsoft.com/netfx/2007/xaml/presentation

public class DiscreteBooleanKeyFrame extends BooleanKeyFrame
<DiscreteBooleanKeyFrame .../>

This class is used as part of a BooleanKeyFrameCollection in conjunction with a BooleanAnimationUsingKeyFrames to animate a Boolean property value along a set of key frames.

A key frame defines a segment of the BooleanAnimationUsingKeyFrames to which it belongs. Each key frame has a target Value and a KeyTime. The KeyTime specifies the time at which the key frame's Value should be reached. A key frame animates from the target value of the previous key frame to its own target value. It starts when the previous key frame ends and ends when its own key time is reached.

Discrete key frames like DiscreteBooleanKeyFrame create sudden "jumps" between values (no Interpolation). In other words, the animated property does not change until the key frame's key time is reached at which point the animated property goes suddenly to the target value.

This example shows how to animate the Boolean property value of a Button control by using key frames.

The following example uses the BooleanAnimationUsingKeyFrames class to animate the IsEnabled property of a Button control. All the key frames in this example use an instance of the DiscreteBooleanKeyFrame class. Discrete key frames like DiscreteBooleanKeyFrame create sudden jumps between values, that is, the movement of the animation is jerky.

// Demonstrates a BooleanAnimationUsingKeyFrames. The animation is used to 
// animate the IsEnabled property of a button. 
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Shapes;
using System.Windows.Media.Animation;
using System.Windows.Media;

namespace Microsoft.Samples.KeyFrameExamples
{
    public class BooleanAnimationUsingKeyFramesExample : Page
    {
        public BooleanAnimationUsingKeyFramesExample()
        {
            Title = "BooleanAnimationUsingKeyFrames Example";
            Background = Brushes.White;
            Margin = new Thickness(20);

            // Create a NameScope for this page so that 
            // Storyboards can be used.
            NameScope.SetNameScope(this, new NameScope());

            StackPanel myStackPanel = new StackPanel();
            myStackPanel.Orientation = Orientation.Vertical;
            myStackPanel.Margin = new Thickness(20);

            // Create a TextBlock to introduce the example.
            TextBlock myTextBlock = new TextBlock();
            myTextBlock.Text = "Click the button to animate its IsEnabled property"
                               + " with aBooleanAnimationUsingKeyFrames animation.";
            myStackPanel.Children.Add(myTextBlock);

            // Create the Button that is the target of the animation.
            Button myButton = new Button();
            myButton.Margin = new Thickness(200);
            myButton.Content = "Click Me";

            myStackPanel.Children.Add(myButton);


            // Assign the Button a name so that 
            // it can be targeted by a Storyboard. 
            this.RegisterName(
                "AnimatedButton", myButton);

            // Create a BooleanAnimationUsingKeyFrames to 
            // animate the IsEnabled property of the Button.
            BooleanAnimationUsingKeyFrames booleanAnimation
                = new BooleanAnimationUsingKeyFrames();
            booleanAnimation.Duration = TimeSpan.FromSeconds(4);


            // All the key frames defined below are DiscreteBooleanKeyFrames.  
            // Discrete key frames create sudden "jumps" between values 
            // (no interpolation). Only discrete key frames can be used  
            // for Boolean key frame animations. 

            // Value at the beginning is false
            booleanAnimation.KeyFrames.Add(
                new DiscreteBooleanKeyFrame(
                    false, // Target value (KeyValue)
                    KeyTime.FromTimeSpan(TimeSpan.FromSeconds(0.0))) // KeyTime
                );

            // Value becomes true after the first second.
            booleanAnimation.KeyFrames.Add(
                new DiscreteBooleanKeyFrame(
                    true, // Target value (KeyValue)
                    KeyTime.FromTimeSpan(TimeSpan.FromSeconds(1.0))) // KeyTime
                );

            // Value becomes false after the 2nd second.
            booleanAnimation.KeyFrames.Add(
                new DiscreteBooleanKeyFrame(
                    false, // Target value (KeyValue)
                    KeyTime.FromTimeSpan(TimeSpan.FromSeconds(2.0))) // KeyTime
                );

            // Value becomes true after the third second.
            booleanAnimation.KeyFrames.Add(
                new DiscreteBooleanKeyFrame(
                    true, // Target value (KeyValue)
                    KeyTime.FromTimeSpan(TimeSpan.FromSeconds(3.0))) // KeyTime
                );

            // Value becomes false after 3 and half seconds.
            booleanAnimation.KeyFrames.Add(
                new DiscreteBooleanKeyFrame(
                    false, // Target value (KeyValue)
                    KeyTime.FromTimeSpan(TimeSpan.FromSeconds(3.5))) // KeyTime
                );

            // Value becomes true after the fourth second.
            booleanAnimation.KeyFrames.Add(
                new DiscreteBooleanKeyFrame(
                    true, // Target value (KeyValue)
                    KeyTime.FromTimeSpan(TimeSpan.FromSeconds(4.0))) // KeyTime
                );

            // Set the animation to target the IsEnabled property 
            // of the object named "AnimatedButton".
            Storyboard.SetTargetName(booleanAnimation, "AnimatedButton");
            Storyboard.SetTargetProperty(
                booleanAnimation, new PropertyPath(Button.IsEnabledProperty));

            // Create a storyboard to apply the animation.
            Storyboard myStoryboard = new Storyboard();
            myStoryboard.Children.Add(booleanAnimation);

            // Start the storyboard when the button is clicked.
            myButton.Click += delegate(object sender, RoutedEventArgs e)
            {
                myStoryboard.Begin(this);
            };

            Content = myStackPanel;
        }

    }
}
<!-- Demonstrates a BooleanAnimationUsingKeyFrames. The animation is used to
     animate the IsEnabled property of a button. -->
<Page 
  xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
  xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
  WindowTitle="KeyFrameBoolean Animation Example">


  <StackPanel Orientation="Vertical" Margin="20">

    <TextBlock>
        Click the button to animate its IsEnabled property with a 
        BooleanAnimationUsingKeyFrames animation.
    </TextBlock>

    <Button Name="myAnimatedButton" Margin="200">Click Me
      <Button.Triggers>
        <EventTrigger RoutedEvent="Button.Click">
          <BeginStoryboard>
            <Storyboard>
              <BooleanAnimationUsingKeyFrames 
                Storyboard.TargetName="myAnimatedButton" 
                Storyboard.TargetProperty="IsEnabled"
                Duration="0:0:4" FillBehavior="HoldEnd">

                <!-- All the key frames below are DiscreteBooleanKeyFrames. Discrete key frames create 
                sudden "jumps" between values (no interpolation). Only discrete key frames can be used 
                for Boolean key frame animations. -->
                <DiscreteBooleanKeyFrame Value="False" KeyTime="0:0:0" />
                <DiscreteBooleanKeyFrame Value="True" KeyTime="0:0:1" />
                <DiscreteBooleanKeyFrame Value="False" KeyTime="0:0:2" />
                <DiscreteBooleanKeyFrame Value="True" KeyTime="0:0:3" />
                <DiscreteBooleanKeyFrame Value="False" KeyTime="0:0:3.5" />
                <DiscreteBooleanKeyFrame Value="True" KeyTime="0:0:4" />
              </BooleanAnimationUsingKeyFrames>            
            </Storyboard>
          </BeginStoryboard>
        </EventTrigger>
      </Button.Triggers>
    </Button>
  </StackPanel>
</Page>

For the complete sample, see KeyFrame Animation Sample.

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

Windows 7, Windows Vista, Windows XP SP2, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0
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