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System.Windows.Media.Animation Namespace

Provides types that support property animation functionality, including timelines, storyboards, and key frames.

  Class Description
Public class Animatable Abstract class that provides animation support.
Public class AnimationClock Maintains the run-time state of an AnimationTimeline and processes its output values.
Public class AnimationException The exception that is thrown when an error occurs while animating a property.
Public class AnimationTimeline Defines a segment of time over which output values are produced. These values are used to animate a target property.
Public class BackEase Represents an easing function that retracts the motion of an animation slightly before it begins to animate in the path indicated.
Public class BeginStoryboard A trigger action that begins a Storyboard and distributes its animations to their targeted objects and properties.
Public class BooleanAnimationBase Abstract class that, when implemented, animates a Boolean value.
Public class BooleanAnimationUsingKeyFrames Animates the value of a property that takes a Boolean along a set of KeyFrames over a specified Duration.
Public class BooleanKeyFrame Abstract class that, when implemented, defines a segment with its own target value and interpolation method for a BooleanAnimationUsingKeyFrames.
Public class BooleanKeyFrameCollection Represents a collection of BooleanKeyFrame objects.
Public class BounceEase Represents an easing function that creates an animated bouncing effect.
Public class ByteAnimation Animates the value of a Byte property between two target values using linear interpolation over a specified Duration.
Public class ByteAnimationBase Abstract class that, when implemented, animates a Byte value.
Public class ByteAnimationUsingKeyFrames Animates the value of a Byte property along a set of KeyFrames.
Public class ByteKeyFrame Abstract class that, when implemented, defines an animation segment with its own target value and interpolation method for a ByteAnimationUsingKeyFrames.
Public class ByteKeyFrameCollection Represents a collection of ByteKeyFrame objects.
Public class CharAnimationBase Abstract class that, when implemented, animates a Char value.
Public class CharAnimationUsingKeyFrames Animates the value of a Char property along a set of KeyFrames over a specified Duration.
Public class CharKeyFrame Abstract class that, when implemented, defines an animation segment with its own target value and interpolation method for a CharAnimationUsingKeyFrames.
Public class CharKeyFrameCollection Represents a collection of CharKeyFrame objects.
Public class CircleEase Represents an easing function that creates an animation that accelerates and/or decelerates using a circular function.
Public class Clock Maintains run-time timing state for a Timeline.
Public class ClockCollection Represents an ordered collection of Clock objects.
Public class ClockController Interactively controls a Clock.
Public class ClockGroup An assemblage of Clock types with behavior based off of a TimelineGroup.
Public class ColorAnimation Animates the value of a Color property between two target values using linear interpolation over a specified Duration.
Public class ColorAnimationBase Abstract class that, when implemented, animates a Color value.
Public class ColorAnimationUsingKeyFrames Animates the value of a Color property along a set of KeyFrames over a specified Duration.
Public class ColorKeyFrame Abstract class that, when implemented, defines an animation segment with its own target value and interpolation method for a ColorAnimationUsingKeyFrames.
Public class ColorKeyFrameCollection Represents a collection of ColorKeyFrame objects.
Public class ControllableStoryboardAction Manipulates a Storyboard that has been applied by a BeginStoryboard action.
Public class CubicEase Represents an easing function that creates an animation that accelerates and/or decelerates using the formula f(t) = t3.
Public class DecimalAnimation Animates the value of a Decimal property between two target values using linear interpolation over a specified Duration.
Public class DecimalAnimationBase Abstract class that, when implemented, animates a Decimal value.
Public class DecimalAnimationUsingKeyFrames Animates the value of a Decimal property along a set of KeyFrames.
Public class DecimalKeyFrame Abstract class that, when implemented, defines an animation segment with its own target value and interpolation method for a DecimalAnimationUsingKeyFrames.
Public class DecimalKeyFrameCollection Represents a collection of DecimalKeyFrame objects.
Public class DiscreteBooleanKeyFrame Animates from the Boolean value of the previous key frame to its own Value using discrete interpolation.
Public class DiscreteByteKeyFrame Animates from the Byte value of the previous key frame to its own Value using discrete interpolation.
Public class DiscreteCharKeyFrame Animates from the Char value of the previous key frame to its own Value using discrete interpolation.
Public class DiscreteColorKeyFrame Animates from the Color value of the previous key frame to its own Value using discrete interpolation.
Public class DiscreteDecimalKeyFrame Animates from the Decimal value of the previous key frame to its own Value using discrete interpolation.
Public class DiscreteDoubleKeyFrame Animates from the Double value of the previous key frame to its own Value using discrete interpolation.
Public class DiscreteInt16KeyFrame Animates from the Int16 value of the previous key frame to its own Value using discrete interpolation.
Public class DiscreteInt32KeyFrame Animates from the Int32 value of the previous key frame to its own Value using discrete interpolation.
Public class DiscreteInt64KeyFrame Animates from the Int64 value of the previous key frame to its own Value using discrete interpolation.
Public class DiscreteMatrixKeyFrame Animates from the Matrix value of the previous key frame to its own Value using discrete interpolation.
Public class DiscreteObjectKeyFrame Animates from the Object value of the previous key frame to its own Value using discrete interpolation.
Public class DiscretePoint3DKeyFrame Animates from the Point3D value of the previous key frame to its own Value using discrete interpolation.
Public class DiscretePointKeyFrame Animates from the Point value of the previous key frame to its own Value using discrete interpolation.
Public class DiscreteQuaternionKeyFrame Animates from the Quaternion value of the previous key frame to its own Value using discrete interpolation.
Public class DiscreteRectKeyFrame Animates from the Rect value of the previous key frame to its own Value using discrete interpolation.
Public class DiscreteRotation3DKeyFrame Animates from the Rotation3D value of the previous key frame to its own Value using discrete interpolation.
Public class DiscreteSingleKeyFrame Animates from the Single value of the previous key frame to its own Value using discrete interpolation.
Public class DiscreteSizeKeyFrame Animates from the Size value of the previous key frame to its own Value using discrete interpolation.
Public class DiscreteStringKeyFrame Animates from the String value of the previous key frame to its own Value using discrete interpolation.
Public class DiscreteThicknessKeyFrame Animates from the Thickness value of the previous key frame to its own Value using discrete interpolation.
Public class DiscreteVector3DKeyFrame Animates from the Vector3D value of the previous key frame to its own Value using discrete interpolation.
Public class DiscreteVectorKeyFrame Animates from the Vector value of the previous key frame to its own Value using discrete interpolation.
Public class DoubleAnimation Animates the value of a Double property between two target values using linear interpolation over a specified Duration.
Public class DoubleAnimationBase Abstract class that, when implemented, animates a Double value.
Public class DoubleAnimationUsingKeyFrames Animates the value of a Double property along a set of KeyFrames.
Public class DoubleAnimationUsingPath Animates the value of a Double property between two or more target values using a PathGeometry to specify those values. This animation can be used to move a visual object along a path.
Public class DoubleKeyFrame Abstract class that, when implemented, defines an animation segment with its own target value and interpolation method for a DoubleAnimationUsingKeyFrames.
Public class DoubleKeyFrameCollection Represents a collection of DoubleKeyFrame objects.
Public class EasingByteKeyFrame A class that enables you to associate easing functions with a ByteAnimationUsingKeyFrames key frame animation.
Public class EasingColorKeyFrame A class that enables you to associate easing functions with a ColorAnimationUsingKeyFrames key frame animation.
Public class EasingDecimalKeyFrame An abstract class that enables you to associate easing functions with a DecimalAnimationUsingKeyFrames key frame animation.
Public class EasingDoubleKeyFrame A class that enables you to associate easing functions with a DoubleAnimationUsingKeyFrames key frame animation.
Public class EasingFunctionBase Provides the base class for all the easing functions.
Public class EasingInt16KeyFrame A class that enables you to associate easing functions with a Int16AnimationUsingKeyFrames key frame animation.
Public class EasingInt32KeyFrame A class that enables you to associate easing functions with a Int32AnimationUsingKeyFrames key frame animation.
Public class EasingInt64KeyFrame A class that enables you to associate easing functions with a Int64AnimationUsingKeyFrames key frame animation.
Public class EasingPoint3DKeyFrame A class that enables you to associate easing functions with a Point3DAnimationUsingKeyFrames key frame animation.
Public class EasingPointKeyFrame A class that enables you to associate easing functions with a PointAnimationUsingKeyFrames key frame animation.
Public class EasingQuaternionKeyFrame A class that enables you to associate easing functions with a QuaternionAnimationUsingKeyFrames key frame animation.
Public class EasingRectKeyFrame A class that enables you to associate easing functions with a RectAnimationUsingKeyFrames key frame animation.
Public class EasingRotation3DKeyFrame A class that enables you to associate easing functions with a Rotation3DAnimationUsingKeyFrames key frame animation.
Public class EasingSingleKeyFrame A class that enables you to associate easing functions with a SingleAnimationUsingKeyFrames key frame animation.
Public class EasingSizeKeyFrame A class that enables you to associate easing functions with a SizeAnimationUsingKeyFrames key frame animation.
Public class EasingThicknessKeyFrame A class that enables you to associate easing functions with a ThicknessAnimationUsingKeyFrames key frame animation.
Public class EasingVector3DKeyFrame A class that enables you to associate easing functions with a Vector3DAnimationUsingKeyFrames key frame animation.
Public class EasingVectorKeyFrame A class that enables you to associate easing functions with a VectorAnimationUsingKeyFrames key frame animation.
Public class ElasticEase Represents an easing function that creates an animation that resembles a spring oscillating back and forth until it comes to rest.
Public class ExponentialEase Represents an easing function that creates an animation that accelerates and/or decelerates using an exponential formula.
Public class Int16Animation Animates the value of a Int16 property between two target values using linear interpolation over a specified Duration.
Public class Int16AnimationBase Abstract class that, when implemented, animates a Int16 value.
Public class Int16AnimationUsingKeyFrames Animates the value of a Int16 property along a set of KeyFrames.
Public class Int16KeyFrame Abstract class that, when implemented, defines an animation segment with its own target value and interpolation method for a Int16AnimationUsingKeyFrames.
Public class Int16KeyFrameCollection Represents a collection of Int16KeyFrame objects.
Public class Int32Animation Animates the value of an Int32 property between two target values using linear interpolation over a specified Duration.
Public class Int32AnimationBase Abstract class that, when implemented, animates a Int32 value.
Public class Int32AnimationUsingKeyFrames Animates the value of a Int32 property along a set of KeyFrames.
Public class Int32KeyFrame Abstract class that, when implemented, defines an animation segment with its own target value and interpolation method for a Int32AnimationUsingKeyFrames.
Public class Int32KeyFrameCollection Represents a collection of Int32KeyFrame objects.
Public class Int64Animation Animates the value of a Int64 property between two target values using linear interpolation over a specified Duration.
Public class Int64AnimationBase Abstract class that, when implemented, animates a Int64 value.
Public class Int64AnimationUsingKeyFrames Animates the value of a Int64 property along a set of KeyFrames.
Public class Int64KeyFrame Abstract class that, when implemented, defines an animation segment with its own target value and interpolation method for a Int64AnimationUsingKeyFrames.
Public class Int64KeyFrameCollection Represents a collection of Int64KeyFrame objects.
Public class KeySpline This class is used by a spline key frame to define animation progress.
Public class LinearByteKeyFrame Animates from the Byte value of the previous key frame to its own Value using linear interpolation.
Public class LinearColorKeyFrame Animates from the Color value of the previous key frame to its own Value using linear interpolation.
Public class LinearDecimalKeyFrame Animates from the Decimal value of the previous key frame to its own Value using linear interpolation.
Public class LinearDoubleKeyFrame Animates from the Double value of the previous key frame to its own Value using linear interpolation.
Public class LinearInt16KeyFrame Animates from the Int16 value of the previous key frame to its own Value using linear interpolation.
Public class LinearInt32KeyFrame Animates from the Int32 value of the previous key frame to its own Value using linear interpolation.
Public class LinearInt64KeyFrame Animates from the Int64 value of the previous key frame to its own Value using linear interpolation.
Public class LinearPoint3DKeyFrame Animates from the Point3D value of the previous key frame to its own Value using linear interpolation.
Public class LinearPointKeyFrame Animates from the Point value of the previous key frame to its own Value using linear interpolation.
Public class LinearQuaternionKeyFrame Animates from the Quaternion value of the previous key frame to its own Value using linear interpolation.
Public class LinearRectKeyFrame Animates from the Rect value of the previous key frame to its own Value using linear interpolation.
Public class LinearRotation3DKeyFrame Animates from the Rotation3D value of the previous key frame to its own Value using linear interpolation.
Public class LinearSingleKeyFrame Animates from the Single value of the previous key frame to its own Value using linear interpolation.
Public class LinearSizeKeyFrame Animates from the Size value of the previous key frame to its own Value using linear interpolation.
Public class LinearThicknessKeyFrame Animates from the Thickness value of the previous key frame to its own Value using linear interpolation.
Public class LinearVector3DKeyFrame Animates from the Vector3D value of the previous key frame to its own Value using linear interpolation.
Public class LinearVectorKeyFrame Animates from the Vector value of the previous key frame to its own Value using linear interpolation.
Public class MatrixAnimationBase Abstract class that, when implemented, animates a Matrix value.
Public class MatrixAnimationUsingKeyFrames Animates the value of a Matrix property along a set of KeyFrames.
Public class MatrixAnimationUsingPath Animates the value of a Matrix property by using a PathGeometry to generate the animated values. This animation can be used to move a visual object along a path.
Public class MatrixKeyFrame Abstract class that, when implemented, defines an animation segment with its own target value and interpolation method for a MatrixAnimationUsingKeyFrames.
Public class MatrixKeyFrameCollection Represents a collection of MatrixKeyFrame objects.
Public class ObjectAnimationBase Abstract class that, when implemented, animates a Object value.
Public class ObjectAnimationUsingKeyFrames Animates the value of an Object property along a set of KeyFrames over a specified Duration.
Public class ObjectKeyFrame Abstract class that, when implemented, defines an animation segment with its own target value and interpolation method for a ObjectAnimationUsingKeyFrames.
Public class ObjectKeyFrameCollection Represents a collection of ObjectKeyFrame objects.
Public class ParallelTimeline Defines a segment of time that may contain child Timeline objects. These child timelines become active according to their respective BeginTime properties. Also, child timelines are able to overlap (run in parallel) with each other.
Public class PauseStoryboard A trigger action that pauses a Storyboard.
Public class Point3DAnimation Animates the value of a Point3D property using linear interpolation between two values.
Public class Point3DAnimationBase Abstract class that, when implemented, animates a Point3D value.
Public class Point3DAnimationUsingKeyFrames Animates the value of a Point3D property along a set of KeyFrames.
Public class Point3DKeyFrame Abstract class that, when implemented, defines an animation segment with its own target value and interpolation method for a Point3DAnimationUsingKeyFrames.
Public class Point3DKeyFrameCollection Represents a collection of Point3DKeyFrame objects.
Public class PointAnimation Animates the value of a Point property between two target values using linear interpolation over a specified Duration.
Public class PointAnimationBase Abstract class that, when implemented, animates a Point value.
Public class PointAnimationUsingKeyFrames Animates the value of a Point property along a set of KeyFrames.
Public class PointAnimationUsingPath Animates the value of a Point property between two or more target values using a PathGeometry to specify those values. This animation can be used to move a visual object along a path.
Public class PointKeyFrame Defines an animation segment with its own target value and interpolation method for a PointAnimationUsingKeyFrames.
Public class PointKeyFrameCollection Represents a collection of PointKeyFrame objects.
Public class PowerEase Represents an easing function that creates an animation that accelerates and/or decelerates using the formula f(t) = tp where p is equal to the Power property.
Public class QuadraticEase Represents an easing function that creates an animation that accelerates and/or decelerates using the formula f(t) = t2
Public class QuarticEase Represents an easing function that creates an animation that accelerates and/or decelerates using the formula f(t) = t4.
Public class QuaternionAnimation Animates the value of a Quaternion property between two target values using linear interpolation over a specified Duration.
Public class QuaternionAnimationBase Abstract class that, when implemented, animates a Quaternion value.
Public class QuaternionAnimationUsingKeyFrames Animates the value of a Quaternion property along a set of KeyFrames over a specified Duration.
Public class QuaternionKeyFrame Abstract class that, when implemented, defines an animation segment with its own target value and interpolation method for a QuaternionAnimationUsingKeyFrames.
Public class QuaternionKeyFrameCollection Represents a collection of QuaternionKeyFrame objects.
Public class QuinticEase Represents an easing function that creates an animation that accelerates and/or decelerates using the formula f(t) = t5.
Public class RectAnimation Animates the value of a Rect property between two target values using linear interpolation.
Public class RectAnimationBase Abstract class that, when implemented, animates a Rect value.
Public class RectAnimationUsingKeyFrames Animates the value of a property that takes a Rect along a set of key frames.
Public class RectKeyFrame Abstract class that, when implemented, defines an animation segment with its own target value and interpolation method for a RectAnimationUsingKeyFrames.
Public class RectKeyFrameCollection Represents a collection of RectKeyFrame objects.
Public class RemoveStoryboard A trigger action that removes a Storyboard.
Public class RepeatBehaviorConverter Converts instances of RepeatBehavior to and from other data types.
Public class ResumeStoryboard Supports a trigger action that resumes a paused Storyboard.
Public class Rotation3DAnimation Animates the value of a Rotation3D property using linear interpolation between two values determined by the combination of From, To, or By properties that are set for the animation.
Public class Rotation3DAnimationBase Abstract class that, when implemented, animates a Rotation3D value.
Public class Rotation3DAnimationUsingKeyFrames Animates the value of a Rotation3D property along a set of KeyFrames.
Public class Rotation3DKeyFrame Abstract class that, when implemented, defines an animation segment with its own target value and interpolation method for a Rotation3DAnimationUsingKeyFrames.
Public class Rotation3DKeyFrameCollection Represents a collection of Rotation3DKeyFrame objects.
Public class SeekStoryboard A trigger action that provides functionality for seeking (skipping) to a specified time within the active period of a Storyboard.
Public class SetStoryboardSpeedRatio A trigger action that changes the speed of a Storyboard.
Public class SineEase Represents an easing function that creates an animation that accelerates and/or decelerates using a sine formula (see remarks below).
Public class SingleAnimation Animates the value of a Single property between two target values using linear interpolation over a specified Duration.
Public class SingleAnimationBase Abstract class that, when implemented, animates a Single value.
Public class SingleAnimationUsingKeyFrames Animates the value of a Single property along a set of KeyFrames.
Public class SingleKeyFrame Abstract class that, when implemented, defines an animation segment with its own target value and interpolation method for a SingleAnimationUsingKeyFrames.
Public class SingleKeyFrameCollection Represents a collection of SingleKeyFrame objects.
Public class SizeAnimation Animates the value of a Size property between two target values using linear interpolation over a specified Duration.
Public class SizeAnimationBase Abstract class that, when implemented, animates a Size value.
Public class SizeAnimationUsingKeyFrames Animates the value of a Size property along a set of KeyFrames.
Public class SizeKeyFrame Abstract class that, when implemented, defines an animation segment with its own target value and interpolation method for a SizeAnimationUsingKeyFrames.
Public class SizeKeyFrameCollection Represents a collection of SizeKeyFrame objects.
Public class SkipStoryboardToFill A trigger action that advances a Storyboard to the end of its fill period.
Public class SplineByteKeyFrame Animates from the Byte value of the previous key frame to its own Value using splined interpolation.
Public class SplineColorKeyFrame Animates from the Color value of the previous key frame to its own Value using splined interpolation.
Public class SplineDecimalKeyFrame Animates from the Decimal value of the previous key frame to its own Value using splined interpolation.
Public class SplineDoubleKeyFrame Animates from the Double value of the previous key frame to its own Value using splined interpolation.
Public class SplineInt16KeyFrame Animates from the Int16 value of the previous key frame to its own Value using splined interpolation.
Public class SplineInt32KeyFrame Animates from the Int32 value of the previous key frame to its own Value using splined interpolation.
Public class SplineInt64KeyFrame Animates from the Int64 value of the previous key frame to its own Value using splined interpolation.
Public class SplinePoint3DKeyFrame Animates from the Point3D value of the previous key frame to its own Value using splined interpolation.
Public class SplinePointKeyFrame Animates from the Point value of the previous key frame to its own Value using splined interpolation.
Public class SplineQuaternionKeyFrame Animates from the Quaternion value of the previous key frame to its own Value using splined interpolation.
Public class SplineRectKeyFrame Animates from the Rect value of the previous key frame to its own Value using splined interpolation.
Public class SplineRotation3DKeyFrame Animates from the Rotation3D value of the previous key frame to its own Value using splined interpolation.
Public class SplineSingleKeyFrame Animates from the Single value of the previous key frame to its own Value using splined interpolation.
Public class SplineSizeKeyFrame Animates from the Size value of the previous key frame to its own Value using splined interpolation.
Public class SplineThicknessKeyFrame Animates from the Thickness value of the previous key frame to its own Value using splined interpolation.
Public class SplineVector3DKeyFrame Animates from the Vector3D value of the previous key frame to its own Value using splined interpolation.
Public class SplineVectorKeyFrame Animates from the Vector value of the previous key frame to its own Value using splined interpolation.
Public class StopStoryboard A trigger action that stops a Storyboard.
Public class Storyboard A container timeline that provides object and property targeting information for its child animations.
Public class StringAnimationBase Abstract class that, when implemented, animates a String value.
Public class StringAnimationUsingKeyFrames Animates the value of a String property along a set of KeyFrames over a specified Duration.
Public class StringKeyFrame Defines an animation segment with its own target value and interpolation method for a StringAnimationUsingKeyFrames.
Public class StringKeyFrameCollection Represents a collection of StringKeyFrame objects.
Public class ThicknessAnimation Animates the value of a Thickness property between two target values using linear interpolation over a specified Duration.
Public class ThicknessAnimationBase Abstract class that, when implemented, animates a Thickness value.
Public class ThicknessAnimationUsingKeyFrames Animates the value of a Thickness property along a set of KeyFrames.
Public class ThicknessKeyFrame Abstract class that, when implemented, defines an animation segment with its own target value and interpolation method for a ThicknessAnimationUsingKeyFrames.
Public class ThicknessKeyFrameCollection Represents a collection of ThicknessKeyFrame objects.
Public class Timeline Defines a segment of time.
Public class TimelineCollection Represents a collection of Timeline objects.
Public class TimelineGroup Abstract class that, when implemented represents a Timeline that may contain a collection of child Timeline objects.
Public class Vector3DAnimation Animates the value of a Vector3D property using linear interpolation between two values.
Public class Vector3DAnimationBase Abstract class that represents an animated Vector3D value.
Public class Vector3DAnimationUsingKeyFrames Animates the value of a Vector3D property along a set of KeyFrames.
Public class Vector3DKeyFrame Abstract class that, when implemented, defines an animation segment with its own target value and interpolation method for a Vector3DAnimationUsingKeyFrames.
Public class Vector3DKeyFrameCollection Represents a collection of Vector3DKeyFrame objects.
Public class VectorAnimation Animates the value of a Vector property between two target values using linear interpolation over a specified Duration.
Public class VectorAnimationBase Abstract class that, when implemented, animates a Vector value.
Public class VectorAnimationUsingKeyFrames Animates the value of a Vector property along a set of KeyFrames.
Public class VectorKeyFrame Abstract class that, when implemented, defines an animation segment with its own target value and interpolation method for a VectorAnimationUsingKeyFrames.
Public class VectorKeyFrameCollection Represents a collection of VectorKeyFrame objects.

  Structure Description
Public structure KeyTime During the relative course of an animation, a KeyTime instance specifies the precise timing when a particular key frame should take place.
Public structure RepeatBehavior Describes how a Timeline repeats its simple duration.
Public structure TimelineCollection.Enumerator Enumerates the members of a TimelineCollection.

  Interface Description
Public interface IAnimatable This type supports the WPF infrastructure and is not intended to be used directly from your code. To make a class animatable, it should derive from UIElement, ContentElement, or Animatable.
Public interface IEasingFunction Defines the basic functionality of an easing function.
Public interface IKeyFrame An IKeyFrame interface implementation provides un-typed access to KeyTime properties.
Public interface IKeyFrameAnimation An IKeyFrameAnimation interface implementation provides untyped access to key frame collection members.

  Enumeration Description
Public enumeration ClockState Describes the potential states of a timeline's Clock object.
Public enumeration EasingMode Defines the modes in which classes derived from EasingFunctionBase perform their easing.
Public enumeration FillBehavior Specifies how a Timeline behaves when it is outside its active period but its parent is inside its active or hold period.
Public enumeration HandoffBehavior Specifies how new animations interact with any existing ones that are already applied to a property.
Public enumeration KeyTimeType Represents the different types that may represent a KeyTime instance.
Public enumeration PathAnimationSource Specifies the output property value of the path that is used to drive the animation.
Public enumeration SlipBehavior Indicates how a ParallelTimeline will behave when one or more of its Timeline children slips.
Public enumeration TimeSeekOrigin Indicates the origin of a seek operation. The offset of the seek operation is relative to this origin.
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