IKeyboardInputSink::TranslateChar Method
Processes WM_CHAR, WM_SYSCHAR, WM_DEADCHAR, and WM_SYSDEADCHAR input messages before OnMnemonic is called.
Namespace: System.Windows.Interop
Assembly: WindowsBase (in WindowsBase.dll)
[UIPermissionAttribute(SecurityAction::LinkDemand, Unrestricted = true)] bool TranslateChar( MSG% msg, ModifierKeys modifiers )
Parameters
- msg
- Type: System.Windows.Interop::MSG%
The message and associated data. Do not modify this structure. It is passed by reference for performance reasons only.
- modifiers
- Type: System.Windows.Input::ModifierKeys
Modifier keys.
Return Value
Type: System::Booleantrue if the message was processed and OnMnemonic should not be called; otherwise, false.
If you implement this method to return true, the input architecture will not call OnMnemonic for that key message.
Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.