RoutedUICommand Class
Defines an ICommand that is routed through the element tree and contains a text property.
Namespace: System.Windows.Input
Assembly: PresentationCore (in PresentationCore.dll)
XMLNS for XAML: http://schemas.microsoft.com/winfx/2006/xaml/presentation, http://schemas.microsoft.com/netfx/2007/xaml/presentation
[TypeConverterAttribute("System.Windows.Input.CommandConverter, PresentationFramework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, Custom=null")] public class RoutedUICommand : RoutedCommand
<RoutedUICommand .../>
<object property="predefinedCommandName"/> - or - <object property="predefinedClassName.predefinedCommandName"/> - or - <object property="{x:Static customClassName.customCommandName}"/>
XAML Values
The RoutedUICommand type exposes the following members.
| Name | Description | |
|---|---|---|
![]() | RoutedUICommand() | Initializes a new instance of the RoutedUICommand class. |
![]() | RoutedUICommand(String, String, Type) | Initializes a new instance of the RoutedUICommand class, using the specified descriptive text, declared name, and owner type. |
![]() | RoutedUICommand(String, String, Type, InputGestureCollection) | Initializes a new instance of the RoutedUICommand class, using the specified descriptive text, declared name, owner type, and input gestures. |
| Name | Description | |
|---|---|---|
![]() | InputGestures | Gets the collection of InputGesture objects that are associated with this command. (Inherited from RoutedCommand.) |
![]() | Name | Gets the name of the command. (Inherited from RoutedCommand.) |
![]() | OwnerType | Gets the type that is registered with the command. (Inherited from RoutedCommand.) |
![]() | Text | Gets or sets the text that describes this command. |
| Name | Description | |
|---|---|---|
![]() | CanExecute | Determines whether this RoutedCommand can execute in its current state. (Inherited from RoutedCommand.) |
![]() | Equals(Object) | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Execute | Executes the RoutedCommand on the current command target. (Inherited from RoutedCommand.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
| Name | Description | |
|---|---|---|
![]() | CanExecuteChanged | Occurs when changes to the command source are detected by the command manager. These changes often affect whether the command should execute on the current command target. (Inherited from RoutedCommand.) |
| Name | Description | |
|---|---|---|
![]() ![]() | ICommand.CanExecute | For a description of this members, see CanExecute. (Inherited from RoutedCommand.) |
![]() ![]() | ICommand.Execute | For a description of this members, see Execute. (Inherited from RoutedCommand.) |
The difference between a RoutedUICommand and RoutedCommand is that RoutedUICommand includes a Text property.
The Execute and CanExecute methods on a RoutedCommand do not contain the command logic for the command, as is the case with a typical ICommand. These methods raise events that traverse the element tree looking for an object with a CommandBinding. The event handlers attached to the CommandBinding contain the command logic.
The Execute method raises the PreviewExecuted and Executed events. The CanExecute method raises the PreviewCanExecute and CanExecute events.
Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.





