RoutedCommand Class
Defines a command that implements ICommand and is routed through the element tree.
Namespace: System.Windows.Input
Assembly: PresentationCore (in PresentationCore.dll)
XMLNS for XAML: http://schemas.microsoft.com/winfx/2006/xaml/presentation, http://schemas.microsoft.com/netfx/2007/xaml/presentation
[TypeConverterAttribute("System.Windows.Input.CommandConverter, PresentationFramework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, Custom=null")] public class RoutedCommand : ICommand
<RoutedCommand .../>
<object property="predefinedCommandName"/>- or -<object property="predefinedClassName.predefinedCommandName"/>- or -<object property="{x:Static customClassName.customCommandName}"/>
XAML Values
The RoutedCommand type exposes the following members.
| Name | Description | |
|---|---|---|
![]() | RoutedCommand() | Initializes a new instance of the RoutedCommand class. |
![]() | RoutedCommand(String, Type) | Initializes a new instance of the RoutedCommand class with the specified name and owner type. |
![]() | RoutedCommand(String, Type, InputGestureCollection) | Initializes a new instance of the RoutedCommand class with the specified name, owner type, and collection of gestures. |
| Name | Description | |
|---|---|---|
![]() | InputGestures | Gets the collection of InputGesture objects that are associated with this command. |
![]() | Name | Gets the name of the command. |
![]() | OwnerType | Gets the type that is registered with the command. |
| Name | Description | |
|---|---|---|
![]() | CanExecute | Determines whether this RoutedCommand can execute in its current state. |
![]() | Equals(Object) | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Execute | Executes the RoutedCommand on the current command target. |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
| Name | Description | |
|---|---|---|
![]() | CanExecuteChanged | Occurs when changes to the command source are detected by the command manager. These changes often affect whether the command should execute on the current command target. |
| Name | Description | |
|---|---|---|
![]() ![]() | ICommand.CanExecute | For a description of this members, see CanExecute. |
![]() ![]() | ICommand.Execute | For a description of this members, see Execute. |
The Execute and CanExecute methods on a RoutedCommand do not contain the application logic for the command as is the case with a typical ICommand, but rather, these methods raise events that traverse the element tree looking for an object with a CommandBinding. The event handlers attached to the CommandBinding contain the command logic.
The Execute method raises the PreviewExecuted and Executed events. The CanExecute method raises the PreviewCanExecute and CanExecute events.
This example shows how to create a custom RoutedCommand and how to implement the custom command by creating a ExecutedRoutedEventHandler and a CanExecuteRoutedEventHandler and attaching them to a CommandBinding. For more information on commanding, see the Commanding Overview.
The first step in creating a RoutedCommand is defining the command and instantiating it.
In order to use the command in an application, event handlers which define what the command does must be created
Next, a CommandBinding is created which associates the command with the event handlers. The CommandBinding is created on a specific object. This object defines the scope of the CommandBinding in the element tree
<Window x:Class="SDKSamples.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:custom="clr-namespace:SDKSamples" Height="600" Width="800" > <Window.CommandBindings> <CommandBinding Command="{x:Static custom:Window1.CustomRoutedCommand}" Executed="ExecutedCustomCommand" CanExecute="CanExecuteCustomCommand" /> </Window.CommandBindings>
The final step is invoking the command. One way to invoke a command is to associate it with a ICommandSource, such as a Button.
<StackPanel> <Button Command="{x:Static custom:Window1.CustomRoutedCommand}" Content="CustomRoutedCommand"/> </StackPanel>
When the Button is clicked, the Execute method on the custom RoutedCommand is called. The RoutedCommand raises the PreviewExecuted and Executed routed events. These events traverse the element tree looking for a CommandBinding for this particular command. If a CommandBinding is found, the ExecutedRoutedEventHandler associated with CommandBinding is called.
Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.





