InputBindingCollection.Add Method

Adds the specified InputBinding to this InputBindingCollection.

Namespace:  System.Windows.Input
Assembly:  PresentationCore (in PresentationCore.dll)

public int Add(
	InputBinding inputBinding
)

Parameters

inputBinding
Type: System.Windows.Input.InputBinding

The binding to add to the collection.

Return Value

Type: System.Int32
Always returns 0. This deviates from the standard IList implementation for Add, which should return the index where the new item was added to the collection.

ExceptionCondition
NotSupportedException

inputBinding is null.

The following example creates a KeyGesture and associates it with a KeyBinding. The KeyBinding is added to the InputBindingCollection on a Window.

<Window.InputBindings>
  <KeyBinding Key="B"
              Modifiers="Control" 
              Command="ApplicationCommands.Open" />
</Window.InputBindings>
KeyGesture OpenKeyGesture = new KeyGesture(
    Key.B,
    ModifierKeys.Control);

KeyBinding OpenCmdKeybinding = new KeyBinding(
    ApplicationCommands.Open,
    OpenKeyGesture);

this.InputBindings.Add(OpenCmdKeybinding);

The XAML example does not literally use Add, but Add is called implicitly by the XAML processing support for collections. For details on XAML and collections, see XAML Overview (WPF).

.NET Framework

Supported in: 4.6, 4.5, 4, 3.5, 3.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

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