The following code example uses the derived class, Button and sets some of its common properties. The result will be a flat button with text on the left and an image on the right. This code requires that you have a bitmap image named MyBitMap.bmp stored in the C:\Graphics directory, and that a reference to the System.Drawing namespace is included.
// Assign an image to the button.
button1->Image = Image::FromFile( "C:\\Graphics\\MyBitmap.bmp" );
// Align the image and text on the button.
button1->ImageAlign = ContentAlignment::MiddleRight;
button1->TextAlign = ContentAlignment::MiddleLeft;
// Give the button a flat appearance.
button1->FlatStyle = FlatStyle::Flat;
Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)