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MediaElement.Source Property

Gets or sets a media source on the MediaElement. This is a dependency property.

Namespace: System.Windows.Controls
Assembly: PresentationFramework (in presentationframework.dll)
XML Namespace:  http://schemas.microsoft.com/winfx/2006/xaml/presentation

public Uri Source { get; set; }
/** @property */
public Uri get_Source ()

/** @property */
public void set_Source (Uri value)

public function get Source () : Uri

public function set Source (value : Uri)

<object Source="Uri" .../>

Property Value

The URI that specifies the source of the element. The default is a null reference (Nothing in Visual Basic).

Identifier field

SourceProperty

Metadata properties set to true

AffectsMeasure

Exception typeCondition

InvalidOperationException

The Clock property is not a null reference (Nothing in Visual Basic).

Setting the value of this property causes the media to play.

This property can be set only when the Clock property is a null reference (Nothing in Visual Basic). When the Clock property is non-a null reference (Nothing in Visual Basic), the timing engine controls media playback behavior.

The following example shows how to control playback of media using a MediaElement. The example creates a simple media player that allows you to play, pause, stop, and skip back and forth in the media as well as adjust the volume and speed ratio.

The code below creates the UI.

NoteNote:

The LoadedBehavior property of MediaElement must be set to Manual in order to be able to interactively stop, pause, and play the media.

<Page xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
  xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
  x:Class="SDKSample.MediaElementExample" >

  <StackPanel Background="Black">

    <!-- To interactively stop, pause, and play the media, the LoadedBehavior 
           property of the MediaElement must be set to "Manual". -->
    <MediaElement Source="media\numbers.wmv" Name="myMediaElement" 
     Width="450" Height="250" LoadedBehavior="Manual" UnloadedBehavior="Stop" Stretch="Fill" 
     MediaOpened="Element_MediaOpened" MediaEnded="Element_MediaEnded"/>
    
    <StackPanel HorizontalAlignment="Center" Width="450" Orientation="Horizontal">

      <!-- Play button. -->
      <Image Source="images\UI_play.gif" MouseDown="OnMouseDownPlayMedia" Margin="5" />

      <!-- Pause button. -->
      <Image Source="images\UI_pause.gif" MouseDown="OnMouseDownPauseMedia" Margin="5" />

      <!-- Stop button. -->
      <Image Source="images\UI_stop.gif" MouseDown="OnMouseDownStopMedia" Margin="5" />

      <!-- Volume slider. This slider allows a Volume range between 0 and 1. -->
      <TextBlock Foreground="White" VerticalAlignment="Center" Margin="5"  >Volume</TextBlock>
      <Slider Name="volumeSlider" VerticalAlignment="Center" ValueChanged="ChangeMediaVolume" 
       Minimum="0" Maximum="1" Value="0.5" Width="70"/>

      <!-- Volume slider. This slider allows a Volume range between 0 and 10. -->
      <TextBlock Foreground="White" Margin="5"  VerticalAlignment="Center">Speed</TextBlock>
      <Slider Name="speedRatioSlider" VerticalAlignment="Center" ValueChanged="ChangeMediaSpeedRatio" 
       Value="1" Width="70" />
      
      <!-- Seek to slider. Ths slider allows you to jump to different parts of the media playback. -->
      <TextBlock Foreground="White" Margin="5"  VerticalAlignment="Center">Seek To</TextBlock>
      <Slider Name="timelineSlider" Margin="5" ValueChanged="SeekToMediaPosition" Width="70"/>

    </StackPanel>
  </StackPanel>
</Page>

<Page xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
  xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
  x:Class="SDKSample.MediaElementExample" >

  <StackPanel Background="Black">

    <!-- To interactively stop, pause, and play the media, the LoadedBehavior 
           property of the MediaElement must be set to "Manual". -->
    <MediaElement Source="media\numbers.wmv" Name="myMediaElement" 
     Width="450" Height="250" LoadedBehavior="Manual" UnloadedBehavior="Stop" Stretch="Fill" 
     MediaOpened="Element_MediaOpened" MediaEnded="Element_MediaEnded"/>
    
    <StackPanel HorizontalAlignment="Center" Width="450" Orientation="Horizontal">

      <!-- Play button. -->
      <Image Source="images\UI_play.gif" MouseDown="OnMouseDownPlayMedia" Margin="5" />

      <!-- Pause button. -->
      <Image Source="images\UI_pause.gif" MouseDown="OnMouseDownPauseMedia" Margin="5" />

      <!-- Stop button. -->
      <Image Source="images\UI_stop.gif" MouseDown="OnMouseDownStopMedia" Margin="5" />

      <!-- Volume slider. This slider allows a Volume range between 0 and 1. -->
      <TextBlock Foreground="White" VerticalAlignment="Center" Margin="5"  >Volume</TextBlock>
      <Slider Name="volumeSlider" VerticalAlignment="Center" ValueChanged="ChangeMediaVolume" 
       Minimum="0" Maximum="1" Value="0.5" Width="70"/>

      <!-- Volume slider. This slider allows a Volume range between 0 and 10. -->
      <TextBlock Foreground="White" Margin="5"  VerticalAlignment="Center">Speed</TextBlock>
      <Slider Name="speedRatioSlider" VerticalAlignment="Center" ValueChanged="ChangeMediaSpeedRatio" 
       Value="1" Width="70" />
      
      <!-- Seek to slider. Ths slider allows you to jump to different parts of the media playback. -->
      <TextBlock Foreground="White" Margin="5"  VerticalAlignment="Center">Seek To</TextBlock>
      <Slider Name="timelineSlider" Margin="5" ValueChanged="SeekToMediaPosition" Width="70"/>

    </StackPanel>
  </StackPanel>
</Page>

The code below implements the functionality of the sample UI controls. The Play, Pause, and Stop methods are used to respectively play, pause and stop the media. Changing the Position property of the MediaElement allows you to skip around in the media. Finally, the Volume and SpeedRatio properties are used to adjust the volume and playback speed of the media.

using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Data;
using System.Windows.Media;
using System.Windows.Input;

namespace SDKSample
{

   public partial class MediaElementExample : Page
   {

      // Play the media.
      void OnMouseDownPlayMedia(object sender, MouseButtonEventArgs args)
      {

         // The Play method will begin the media if it is not currently active or 
         // resume media if it is paused. This has no effect if the media is
         // already running.
         myMediaElement.Play();

         // Initialize the MediaElement property values.
         InitializePropertyValues();

      }

      // Pause the media.
      void OnMouseDownPauseMedia(object sender, MouseButtonEventArgs args)
      {

         // The Pause method pauses the media if it is currently running.
         // The Play method can be used to resume.
         myMediaElement.Pause();

      }

      // Stop the media.
      void OnMouseDownStopMedia(object sender, MouseButtonEventArgs args)
      {

         // The Stop method stops and resets the media to be played from
         // the beginning.
         myMediaElement.Stop();

      }

      // Change the volume of the media.
      private void ChangeMediaVolume(object sender, RoutedPropertyChangedEventArgs<double> args)
      {
         myMediaElement.Volume = (double)volumeSlider.Value;
      }

      // Change the speed of the media.
      private void ChangeMediaSpeedRatio(object sender, RoutedPropertyChangedEventArgs<double> args)
      {
         myMediaElement.SpeedRatio = (double)speedRatioSlider.Value;
      }

      // When the media opens, initialize the "Seek To" slider maximum value
      // to the total number of miliseconds in the length of the media clip.
      private void Element_MediaOpened(object sender, EventArgs e)
      {
         timelineSlider.Maximum = myMediaElement.NaturalDuration.TimeSpan.TotalMilliseconds;
      }

      // When the media playback is finished. Stop() the media to seek to media start.
      private void Element_MediaEnded(object sender, EventArgs e)
      {
         myMediaElement.Stop();
      }

      // Jump to different parts of the media (seek to). 
      private void SeekToMediaPosition(object sender, RoutedPropertyChangedEventArgs<double> args)
      {
         int SliderValue = (int)timelineSlider.Value;

         // Overloaded constructor takes the arguments days, hours, minutes, seconds, miniseconds.
         // Create a TimeSpan with miliseconds equal to the slider value.
         TimeSpan ts = new TimeSpan(0, 0, 0, 0, SliderValue);
         myMediaElement.Position = ts;
      }

      void InitializePropertyValues()
      {
         // Set the media's starting Volume and SpeedRatio to the current value of the
         // their respective slider controls.
         myMediaElement.Volume = (double)volumeSlider.Value;
         myMediaElement.SpeedRatio = (double)speedRatioSlider.Value;
      }

   }
}

More Code

How to: Control a MediaElement by Using a Storyboard

This example shows how to control a MediaElement by using a MediaTimeline in a Storyboard.

Windows 98, Windows Server 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.

.NET Framework

Supported in: 3.0
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