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Type::IsByRef Property

Gets a value indicating whether the Type is passed by reference.

Namespace:  System
Assembly:  mscorlib (in mscorlib.dll)
public:
virtual property bool IsByRef {
	bool get () sealed;
}

Property Value

Type: System::Boolean
true if the Type is passed by reference; otherwise, false.

Implements

_Type::IsByRef

To get to the actual type, dereference the type that was passed by reference, and then call GetElementType on that type.

The following example demonstrates a use of the IsByRef property to check whether a specified type is passed by reference. The example defines the class MyTypeDelegator, which overrides the HasElementTypeImpl method. The main class checks for the HasElementType property and displays the element type.

using namespace System;
using namespace System::Reflection;
public ref class MyTypeDelegator: public TypeDelegator
{
public:
   String^ myElementType;

private:
   Type^ myType;

public:
   MyTypeDelegator( Type^ myType )
      : TypeDelegator( myType )
   {
      this->myType = myType;
   }


protected:

   // Override Type::HasElementTypeImpl(). 
   virtual bool HasElementTypeImpl() override
   {

      // Determine whether the type is an array. 
      if ( myType->IsArray )
      {
         myElementType = "array";
         return true;
      }


      // Determine whether the type is a reference. 
      if ( myType->IsByRef )
      {
         myElementType = "reference";
         return true;
      }


      // Determine whether the type is a pointer. 
      if ( myType->IsPointer )
      {
         myElementType = "pointer";
         return true;
      }


      // Return false if the type is not a reference, array, or pointer type. 
      return false;
   }

};

int main()
{
   try
   {
      int myInt = 0;
      array<Int32>^myArray = gcnew array<Int32>(5);
      MyTypeDelegator^ myType = gcnew MyTypeDelegator( myArray->GetType() );

      // Determine whether myType is an array, pointer, reference type.
      Console::WriteLine( "\nDetermine whether a variable is an array, pointer, or reference type.\n" );
      if ( myType->HasElementType )
            Console::WriteLine( "The type of myArray is {0}.", myType->myElementType );
      else
            Console::WriteLine( "myArray is not an array, pointer, or reference type." );
      myType = gcnew MyTypeDelegator( myInt.GetType() );

      // Determine whether myType is an array, pointer, reference type. 
      if ( myType->HasElementType )
            Console::WriteLine( "The type of myInt is {0}.", myType->myElementType );
      else
            Console::WriteLine( "myInt is not an array, pointer, or reference type." );
   }
   catch ( Exception^ e ) 
   {
      Console::WriteLine( "Exception: {0}", e->Message );
   }

}

.NET Framework

Supported in: 4.5, 4, 3.5, 3.0, 2.0, 1.1, 1.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Portable Class Library

Supported in: Portable Class Library

.NET for Windows Store apps

Supported in: Windows 8

Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

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