IChannelListener Interface

Defines the interface that must be implemented by a channel listener to accept channels.

Namespace:  System.ServiceModel.Channels
Assembly:  System.ServiceModel (in System.ServiceModel.dll)

'Declaration
Public Interface IChannelListener _
	Inherits ICommunicationObject

The IChannelListener type exposes the following members.

  NameDescription
Public propertyStateGets the current state of the communication-oriented object. (Inherited from ICommunicationObject.)
Public propertyUriGets the URI on which the listeners that are generated by the factory listen.
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  NameDescription
Public methodAbortCauses a communication object to transition immediately from its current state into the closed state. (Inherited from ICommunicationObject.)
Public methodBeginClose(AsyncCallback, Object)Begins an asynchronous operation to close a communication object. (Inherited from ICommunicationObject.)
Public methodBeginClose(TimeSpan, AsyncCallback, Object)Begins an asynchronous operation to close a communication object with a specified timeout. (Inherited from ICommunicationObject.)
Public methodBeginOpen(AsyncCallback, Object)Begins an asynchronous operation to open a communication object. (Inherited from ICommunicationObject.)
Public methodBeginOpen(TimeSpan, AsyncCallback, Object)Begins an asynchronous operation to open a communication object within a specified interval of time. (Inherited from ICommunicationObject.)
Public methodBeginWaitForChannelBegins an asynchronous operation to wait for a channel to arrive that must be completed within a specified interval of time.
Public methodCloseCauses a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject.)
Public methodClose(TimeSpan)Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject.)
Public methodEndCloseCompletes an asynchronous operation to close a communication object. (Inherited from ICommunicationObject.)
Public methodEndOpenCompletes an asynchronous operation to open a communication object. (Inherited from ICommunicationObject.)
Public methodEndWaitForChannelCompletes an asynchronous operation to wait for channels to arrive.
Public methodGetProperty(Of T)Returns a typed object requested, if present, from the appropriate layer in the channel stack.
Public methodOpenCauses a communication object to transition from the created state into the opened state. (Inherited from ICommunicationObject.)
Public methodOpen(TimeSpan)Causes a communication object to transition from the created state into the opened state within a specified interval of time. (Inherited from ICommunicationObject.)
Public methodWaitForChannelWaits for a channel to arrive.
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  NameDescription
Public eventClosedOccurs when the communication object completes its transition from the closing state into the closed state. (Inherited from ICommunicationObject.)
Public eventClosingOccurs when the communication object first enters the closing state. (Inherited from ICommunicationObject.)
Public eventFaultedOccurs when the communication object first enters the faulted state. (Inherited from ICommunicationObject.)
Public eventOpenedOccurs when the communication object completes its transition from the opening state into the opened state. (Inherited from ICommunicationObject.)
Public eventOpeningOccurs when the communication object first enters the opening state. (Inherited from ICommunicationObject.)
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The IChannelListener interface represents the base interface for channel listeners.

Channel listeners and their associated channels are generally used by services that receive communications initiated by clients. Channel factories that implement the IChannelFactory interface, by contrast, provide the mechanisms used to create the channels through which communication with a service is initiated.

.NET Framework

Supported in: 4.5.2, 4.5.1, 4.5, 4, 3.5, 3.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

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