Pops the current value from the top of the evaluation stack and stores it in a the local variable list at index 0.
[Visual Basic] Public Shared ReadOnly Stloc_0 As OpCode [C#] public static readonly OpCode Stloc_0; [C++] public: static OpCode Stloc_0; [JScript] public static var Stloc_0 : OpCode;
The following table lists the instruction's hexadecimal and Microsoft Intermediate Language (MSIL) assembly format, along with a brief reference summary:
|0A||stloc.0||Pops a value from the stack into local variable 0.|
The stack transitional behavior, in sequential order, is:
- A value is popped off of the stack and placed in the local variable indexed by 0.
The stloc.0 instruction pops the top value off the evalution stack and moves it into the local variable indexed by 0. The type of the value must match the type of the local variable as specified in the current method's local signature.
stloc.0 is an especially efficient encoding for storing values in local variable 0.
Storing into locals that hold an integer value smaller than 4 bytes long truncates the value as it moves from the stack to the local variable. Floating-point values are rounded from their native size (type F) to the size associated with the argument.
The following Emit constructor overload can use the stloc.0 opcode:
Platforms: Windows 98, Windows NT 4.0, Windows Millennium Edition, Windows 2000, Windows XP Home Edition, Windows XP Professional, Windows Server 2003 family