AssemblyName.SetPublicKey Method

Sets the public key identifying the assembly.

Namespace:  System.Reflection
Assembly:  mscorlib (in mscorlib.dll)

public void SetPublicKey(
	byte[] publicKey
)

Parameters

publicKey
Type: System.Byte[]

A byte array containing the public key of the assembly.

You must also use the SetPublicKeyToken method to provide a public key token. Otherwise, a SecurityException is thrown when the GetPublicKey method is called.

The following example emits a dynamic assembly and saves it to the current directory. When the assembly is created, the SetPublicKey method is used to give the assembly a public key. The GetPublicKey method is then used to retrieve the public key, which is displayed to the console.

using System;
using System.Reflection;
using System.Threading;
using System.IO;
using System.Globalization;
using System.Reflection.Emit;
using System.Configuration.Assemblies;
using System.Text;

public class AssemblyName_CodeBase
{
   public static void MakeAssembly(AssemblyName myAssemblyName, string fileName)
   {
      // Get the assembly builder from the application domain associated with the current thread.
      AssemblyBuilder myAssemblyBuilder = Thread.GetDomain().DefineDynamicAssembly(myAssemblyName, AssemblyBuilderAccess.RunAndSave);
      // Create a dynamic module in the assembly.
      ModuleBuilder myModuleBuilder = myAssemblyBuilder.DefineDynamicModule("MyModule", fileName);
      // Create a type in the module.
      TypeBuilder myTypeBuilder = myModuleBuilder.DefineType("MyType");
      // Create a method called 'Main'.
      MethodBuilder myMethodBuilder = myTypeBuilder.DefineMethod("Main", MethodAttributes.Public | MethodAttributes.HideBySig |
         MethodAttributes.Static, typeof(void), null);
      // Get the Intermediate Language generator for the method.
      ILGenerator myILGenerator = myMethodBuilder.GetILGenerator();
      // Use the utility method to generate the IL instructions that print a string to the console.
      myILGenerator.EmitWriteLine("Hello World!");
      // Generate the 'ret' IL instruction.
      myILGenerator.Emit(OpCodes.Ret);
      // End the creation of the type.
      myTypeBuilder.CreateType();
      // Set the method with name 'Main' as the entry point in the assembly.
      myAssemblyBuilder.SetEntryPoint(myMethodBuilder);
      myAssemblyBuilder.Save(fileName);
   }

   public static void Main()
   {
      // Create a dynamic assembly with name 'MyAssembly' and build version '1.0.0.2001'.
      AssemblyName myAssemblyName = new AssemblyName();
      // Set the codebase to the physical directory were the assembly resides.
      myAssemblyName.CodeBase = Directory.GetCurrentDirectory();
      // Set the culture information of the assembly to 'English-American'.
      myAssemblyName.CultureInfo = new CultureInfo("en-US");
      // Set the hash algoritm to 'SHA1'.
      myAssemblyName.HashAlgorithm = AssemblyHashAlgorithm.SHA1;
      myAssemblyName.VersionCompatibility = AssemblyVersionCompatibility.SameProcess;
      myAssemblyName.Flags = AssemblyNameFlags.PublicKey;
      // Get the whole contents of the 'PublicKey.snk' into a byte array.
      FileStream publicKeyStream = File.Open("PublicKey.snk", FileMode.Open);
      byte[] publicKey = new byte[publicKeyStream.Length];
      publicKeyStream.Read(publicKey, 0, (int)publicKeyStream.Length);
      // Provide the assembly with a public key.
      myAssemblyName.SetPublicKey(publicKey);
      // Get the whole contents of the 'PublicKeyToken.snk' into a byte array.
      FileStream publicKeyTokenStream = File.Open("PublicKeyToken.snk", FileMode.Open);
      byte[] publicKeyToken = new Byte[publicKeyTokenStream.Length];
      publicKeyTokenStream.Read(publicKeyToken, 0, (int)publicKeyToken.Length);
      // Provide the assembly with a public key token.
      myAssemblyName.SetPublicKeyToken(publicKeyToken);
      myAssemblyName.Name = "MyAssembly";
      myAssemblyName.Version = new Version("1.0.0.2001");
      MakeAssembly(myAssemblyName, "MyAssembly.exe");

      // Get the assemblies loaded in the current application domain.
      Assembly[] myAssemblies = Thread.GetDomain().GetAssemblies();

      // Get the dynamic assembly named 'MyAssembly'. 
      Assembly myAssembly = null;
      for(int i = 0; i < myAssemblies.Length; i++)
         if(String.Compare(myAssemblies[i].GetName().Name, "MyAssembly") == 0)
            myAssembly = myAssemblies[i];

      // Display the full assembly information to the console. 
      if(myAssembly != null)
      {
         Console.WriteLine("\nDisplaying the full assembly name\n");
         string assemblyName = myAssembly.GetName().FullName;
         Console.WriteLine(assemblyName);
         Console.WriteLine("\nDisplaying the public key for the assembly\n");
         byte[] publicKeyBytes = myAssembly.GetName().GetPublicKey();
         Console.WriteLine(Encoding.ASCII.GetString(publicKeyBytes));
         Console.WriteLine("\nDisplaying the public key token for the assembly\n");
         byte[] publicKeyTokenBytes = myAssembly.GetName().GetPublicKeyToken();
         Console.WriteLine(Encoding.ASCII.GetString(publicKeyTokenBytes));
      }
   }
}

Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 3.5, 2.0, 1.0

XNA Framework

Supported in: 3.0, 2.0, 1.0
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