SocketAsyncEventArgs.AcceptSocket Property

Gets or sets the socket to use or the socket created for accepting a connection with an asynchronous socket method.

Namespace:  System.Net.Sockets
Assembly:  System (in System.dll)

public Socket AcceptSocket { get; set; }

Property Value

Type: System.Net.Sockets.Socket
The Socket to use or the socket created for accepting a connection with an asynchronous socket method.

This property can be used to provide an already created Socket that will be used for an asynchronous socket accept operation. Upon completion of the accept operation, it is the socket representing the accepted connection. If not supplied (set to null) before calling the Socket.AcceptAsync method, a new socket will be created automatically and be accessible in the completion callback with this property.

.NET Framework

Supported in: 4.5, 4, 3.5 SP1, 3.0 SP1, 2.0 SP1

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

.NET for Windows Phone apps

Supported in: Windows Phone 8.1, Windows Phone Silverlight 8.1, Windows Phone Silverlight 8

Windows Phone 8.1, Windows Phone 8, Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

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