PixelOffsetMode Enumeration

Specifies how pixels are offset during rendering.

Namespace:  System.Drawing.Drawing2D
Assembly:  System.Drawing (in System.Drawing.dll)

public enum PixelOffsetMode

Member nameDescription
DefaultSpecifies the default mode.
HalfSpecifies that pixels are offset by -.5 units, both horizontally and vertically, for high speed antialiasing.
HighQualitySpecifies high quality, low speed rendering.
HighSpeedSpecifies high speed, low quality rendering.
InvalidSpecifies an invalid mode.
NoneSpecifies no pixel offset.

By offsetting pixels during rendering, you can improve render quality at the cost of render speed.

.NET Framework

Supported in: 4.5.3, 4, 3.5, 3.0, 2.0, 1.1, 1.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

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