Specifies how pixels are offset during rendering.
public enum PixelOffsetMode
Member name Description Invalid Specifies an invalid mode. Default Specifies the default mode. HighSpeed Specifies high speed, low quality rendering. HighQuality Specifies high quality, low speed rendering. None Specifies no pixel offset. Half Specifies that pixels are offset by -.5 units, both horizontally and vertically, for high speed antialiasing.
By offsetting pixels during rendering, you can improve render quality at the cost of render speed.
Supported in: 4, 3.5, 3.0, 2.0, 1.1, 1.0
.NET Framework Client Profile
Supported in: 4, 3.5 SP1
Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows XP SP2 x64 Edition, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see
.NET Framework System Requirements.
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