BufferedGraphicsManager Class

Provides access to the main buffered graphics context object for the application domain.

System.Object
  System.Drawing.BufferedGraphicsManager

Namespace:  System.Drawing
Assembly:  System.Drawing (in System.Drawing.dll)

public sealed class BufferedGraphicsManager

The BufferedGraphicsManager type exposes the following members.

  NameDescription
Public propertyStatic memberCurrentGets the BufferedGraphicsContext for the current application domain.
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  NameDescription
Public methodEquals(Object)Determines whether the specified object is equal to the current object. (Inherited from Object.)
Public methodGetHashCodeServes as the default hash function. (Inherited from Object.)
Public methodGetTypeGets the Type of the current instance. (Inherited from Object.)
Public methodToStringReturns a string that represents the current object. (Inherited from Object.)
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The BufferedGraphicsManager class allows you to implement custom double buffering for your graphics. Graphics that use double buffering can reduce or eliminate flicker that is caused by redrawing a display surface.

This class has one static property, Current, which returns the main BufferedGraphicsContext for the current application domain. The BufferedGraphicsContext class creates BufferedGraphics instances that can be used to draw buffered graphics.

The BufferedGraphics class has no public constructor and must be created by the BufferedGraphicsContext object for an application domain using its Allocate method. You can retrieve the BufferedGraphicsContext object for the current application domain from the static BufferedGraphicsManager.Current property.

For more information on double buffering, see Double Buffered Graphics, BufferedGraphics, and BufferedGraphicsContext.

The following code example demonstrates acquiring the BufferedGraphicsContext for the current application domain.

// Retrieves the BufferedGraphicsContext for the  
// current application domain.
BufferedGraphicsContext appDomainGraphicsContext = 
     BufferedGraphicsManager.Current;

.NET Framework

Supported in: 4.5.2, 4.5.1, 4.5, 4, 3.5, 3.0, 2.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
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