Switch Class

Provides an abstract base class to create new debugging and tracing switches.

Namespace:  System.Diagnostics
Assembly:  System (in System.dll)

[<AbstractClass>]
type Switch =  class end

The Switch type exposes the following members.

  NameDescription
Protected methodSwitch(String, String)Initializes a new instance of the Switch class.
Protected methodSwitch(String, String, String)Initializes a new instance of the Switch class, specifying the display name, description, and default value for the switch.
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  NameDescription
Public propertyAttributesGets the custom switch attributes defined in the application configuration file.
Public propertyDescriptionGets a description of the switch.
Public propertyDisplayNameGets a name used to identify the switch.
Protected propertySwitchSettingGets or sets the current setting for this switch.
Protected propertyValueGets or sets the value of the switch.
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  NameDescription
Public methodEquals(Object)Determines whether the specified object is equal to the current object. (Inherited from Object.)
Protected methodFinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
Public methodGetHashCodeServes as the default hash function. (Inherited from Object.)
Protected methodGetSupportedAttributesGets the custom attributes supported by the switch.
Public methodGetTypeGets the Type of the current instance. (Inherited from Object.)
Protected methodMemberwiseCloneCreates a shallow copy of the current Object. (Inherited from Object.)
Protected methodOnSwitchSettingChangedInvoked when the SwitchSetting property is changed.
Protected methodOnValueChangedInvoked when the Value property is changed.
Public methodToStringReturns a string that represents the current object. (Inherited from Object.)
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A switch provides an efficient mechanism for controlling tracing and debugging output at run time using external settings. The Switch class implements default behavior for switches, allowing you to change the switch level at run time.

This class is the base class for the BooleanSwitch, SourceSwitch and the TraceSwitch classes. These switches meet most debugging and tracing needs. For more information about trace switches, see Trace Switches.

You must enable tracing or debugging to use a switch. The following syntax is compiler specific. If you use compilers other than C# or Visual Basic, refer to the documentation for your compiler.

  • To enable debugging in C#, add the /d:DEBUG flag to the compiler command line when you compile your code, or you can add #define DEBUG to the top of your file. In Visual Basic, add the /d:DEBUG=True flag to the compiler command line.

  • To enable tracing using in C#, add the /d:TRACE flag to the compiler command line when you compile your code, or add #define TRACE to the top of your file. In Visual Basic, add the /d:TRACE=True flag to the compiler command line.

To set the level of your switch, edit the configuration file that corresponds to the name of your application. Within this file, you can add a switch and set its value, remove a switch, or clear all the switches previously set by the application. The configuration file should be formatted like the following example:

<configuration>
  <system.diagnostics>
    <switches>
      <add name="mySwitch" value="true" />
    </switches>
  </system.diagnostics>
</configuration>

This example configuration section defines a BooleanSwitch with the DisplayName property set to mySwitch and the Enabled value set to true. Within your application, you can use the configured switch value by creating a BooleanSwitch with the same name, as shown in the following code example.

No code example is currently available or this language may not be supported.

Notes to Inheritors

If you need trace levels, or mechanisms for setting switch levels different from those provided by BooleanSwitch, SourceSwitch and TraceSwitch, you can inherit from Switch. When inheriting from this class, you must implement the SwitchSetting method.

The following example shows how to define a new Switch class with four levels of tracing that can be used to trace a call stack. You can use the switch to instrument your application to log each time the method is entered or exited.

The first example creates the enumeration used to set the level of the switch.

No code example is currently available or this language may not be supported.

The following example creates the new switch. The code implements a Level property to set the value of the new switch. Level calls the protected property SwitchSetting that assigns the value to the new switch. This example also implements two assessor properties to get the assigned value of the switch.

No code example is currently available or this language may not be supported.

The following example creates a new switch in Main. It creates a new switch and assigns it a value. Then, depending on the switch settings, it outputs debugging messages for entering and leaving the method.

No code example is currently available or this language may not be supported.

.NET Framework

Supported in: 4.5.2, 4.5.1, 4.5, 4, 3.5, 3.0, 2.0, 1.1, 1.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
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