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Console.CursorLeft Property

Gets or sets the column position of the cursor within the buffer area.

Namespace: System
Assembly: mscorlib (in mscorlib.dll)

public static int CursorLeft { get; set; }
/** @property */
public static int get_CursorLeft ()

/** @property */
public static void set_CursorLeft (int value)

public static function get CursorLeft () : int

public static function set CursorLeft (value : int)

Not applicable.

Property Value

The current position, in columns, of the cursor.

Exception typeCondition

ArgumentOutOfRangeException

The value in a set operation is less than zero.

-or-

The value in a set operation is greater than or equal to BufferWidth.

SecurityException

The user does not have permission to perform this action.

IOException

An I/O error occurred.

This example demonstrates the CursorLeft and CursorTop properties, and the SetCursorPosition and Clear methods. The example positions the cursor, which determines where the next write will occur, to draw a 5 character by 5 character rectangle using a combination of "+", "|", and "-" strings. Note that the rectangle could be drawn with fewer steps using a combination of other strings.

// This example demonstrates the 
//     Console.CursorLeft and 
//     Console.CursorTop properties, and the
//     Console.SetCursorPosition and 
//     Console.Clear methods.
using System;

class Sample 
{
    protected static int origRow;
    protected static int origCol;

    protected static void WriteAt(string s, int x, int y)
    {
    try
        {
        Console.SetCursorPosition(origCol+x, origRow+y);
        Console.Write(s);
        }
    catch (ArgumentOutOfRangeException e)
        {
        Console.Clear();
        Console.WriteLine(e.Message);
        }
    }

    public static void Main() 
    {
// Clear the screen, then save the top and left coordinates.
    Console.Clear();
    origRow = Console.CursorTop;
    origCol = Console.CursorLeft;

// Draw the left side of a 5x5 rectangle, from top to bottom.
    WriteAt("+", 0, 0);
    WriteAt("|", 0, 1);
    WriteAt("|", 0, 2);
    WriteAt("|", 0, 3);
    WriteAt("+", 0, 4);

// Draw the bottom side, from left to right.
    WriteAt("-", 1, 4); // shortcut: WriteAt("---", 1, 4)
    WriteAt("-", 2, 4); // ...
    WriteAt("-", 3, 4); // ...
    WriteAt("+", 4, 4);

// Draw the right side, from bottom to top.
    WriteAt("|", 4, 3);
    WriteAt("|", 4, 2);
    WriteAt("|", 4, 1);
    WriteAt("+", 4, 0);

// Draw the top side, from right to left.
    WriteAt("-", 3, 0); // shortcut: WriteAt("---", 1, 0)
    WriteAt("-", 2, 0); // ...
    WriteAt("-", 1, 0); // ...
//
    WriteAt("All done!", 0, 6);
    Console.WriteLine();
    }
}
/*
This example produces the following results:

+---+
|   |
|   |
|   |
+---+

All done!

*/

// This example demonstrates the 
//     Console.CursorLeft and 
//     Console.CursorTop properties, and the
//     Console.SetCursorPosition and 
//     Console.Clear methods.

import System.*;

class Sample
{
    protected static int origRow;
    protected static int origCol;

    protected static void WriteAt(String s, int x, int y) 
    {
        try {
            Console.SetCursorPosition(origCol + x, origRow + y);
            Console.Write(s);
        }
        catch (ArgumentOutOfRangeException e) {
            Console.Clear();
            Console.WriteLine(e.get_Message());
        }
    } //WriteAt

    public static void main(String[] args)
    {
        // Clear the screen, then save the top and left coordinates.
        Console.Clear();
        origRow = Console.get_CursorTop();
        origCol = Console.get_CursorLeft();
        // Draw the left side of a 5x5 rectangle, from top to bottom.
        WriteAt("+", 0, 0);
        WriteAt("|", 0, 1);
        WriteAt("|", 0, 2);
        WriteAt("|", 0, 3);
        WriteAt("+", 0, 4);
        // Draw the bottom side, from left to right.
        WriteAt("-", 1, 4); // shortcut: WriteAt("---", 1, 4)
        WriteAt("-", 2, 4); // ...
        WriteAt("-", 3, 4); // ...
        WriteAt("+", 4, 4);
        // Draw the right side, from bottom to top.
        WriteAt("|", 4, 3);
        WriteAt("|", 4, 2);
        WriteAt("|", 4, 1);
        WriteAt("+", 4, 0);
        // Draw the top side, from right to left.
        WriteAt("-", 3, 0); // shortcut: WriteAt("---", 1, 0)
        WriteAt("-", 2, 0); // ...
        WriteAt("-", 1, 0); // ...
        //
        WriteAt("All done!", 0, 6);
        Console.WriteLine();
    } //main
} //Sample
/*
This example produces the following results:

+---+
|   |
|   |
|   |
+---+

All done!

*/

Windows 98, Windows Server 2000 SP4, Windows Millennium Edition, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.

.NET Framework

Supported in: 3.0, 2.0
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