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Vector3DConverter.CanConvertFrom Method (ITypeDescriptorContext, Type)

Determines whether a class can be converted from a given type to an instance of a Vector3D structure.

Namespace:  System.Windows.Media.Media3D
Assembly:  PresentationCore (in PresentationCore.dll)
public override bool CanConvertFrom(
	ITypeDescriptorContext context,
	Type sourceType
)

Parameters

context
Type: System.ComponentModel.ITypeDescriptorContext

Describes the context information of a type.

sourceType
Type: System.Type

The type of the source that is being evaluated for conversion.

Return Value

Type: System.Boolean
Indicates whether the type can be converted to a Vector3D structure.

Value

Meaning

false

The converter cannot convert from the provided type.

true

The converter can convert the provided type to a Vector3D.

.NET Framework

Supported in: 4.5, 4, 3.5, 3.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

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