SpecularMaterial Constructor

Initializes a new instance of the SpecularMaterial class.

Namespace:  System.Windows.Media.Media3D
Assembly:  PresentationCore (in PresentationCore.dll)

'Declaration
Public Sub New

SpecularMaterial adds color to other materials applied to a mesh, rather than subtracting it.

SpecularMaterial applied to a mesh will be illuminated wherever specular highlights for the model occur.

.NET Framework

Supported in: 4.6, 4, 3.5, 3.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

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