RotateTransform3D Constructor (Rotation3D)

Initializes a new instance of the RotateTransform3D class with the specified rotation.

Namespace:  System.Windows.Media.Media3D
Assembly:  PresentationCore (in PresentationCore.dll)

public RotateTransform3D(
	Rotation3D rotation
)

Parameters

rotation
Type: System.Windows.Media.Media3D.Rotation3D

Rotation3D that specifies the rotation.

//Define a transformation
RotateTransform3D myRotateTransform = new RotateTransform3D(new AxisAngleRotation3D(new Vector3D(0, 2, 0), 1));
//Define an animation for the transformation
DoubleAnimation myAnimation = new DoubleAnimation();
myAnimation.From = 1;
myAnimation.To = 361;
myAnimation.Duration = new Duration(TimeSpan.FromMilliseconds(5000));
myAnimation.RepeatBehavior = RepeatBehavior.Forever;
//Add animation to the transformation
myRotateTransform.Rotation.BeginAnimation(AxisAngleRotation3D.AngleProperty, myAnimation);

//Add transformation to the model
teapotModel.Transform = myRotateTransform;

.NET Framework

Supported in: 4.5, 4, 3.5, 3.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

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