VCCodeModel.AddDelegate Method
Creates a new delegate code construct and inserts the code in the correct location.
Assembly: Microsoft.VisualStudio.VCCodeModel (in Microsoft.VisualStudio.VCCodeModel.dll)
CodeDelegate AddDelegate(
string Name,
Object Location,
Object Type,
Object Position,
vsCMAccess Access
)
Parameters
- Name
- Type: String
Required. The name of the delegate to add.
- Location
- Type: Object
Required. The path and file name for the new delegate definition. Depending on the language, the file name is either relative or absolute to the project file. The file is added to the project if it is not already a project item. If the file cannot be created and added to the project, then AddDelegate fails.
- Type
- Type: Object
Required. A vsCMTypeRef constant indicating the data type that the function returns. This value can be a CodeTypeRef object, a vsCMTypeRef constant, or a fully qualified type name.
- Position
- Type: Object
Optional. Default = 0. The code element after which to add the new element. If the value is a CodeElement, then the new element is added immediately after it.
If the value is a Long data type, then AddDelegate indicates the element after which to add the new element.
Because collections begin their count at 1, passing 0 indicates that the new element should be placed at the beginning of the collection. A value of -1 means the element should be placed at the end.
- Access
- Type: EnvDTE.vsCMAccess
Optional. A vsCMAccess constant.
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.