DebuggerManager.IslandThread Class

Executes the islands on a dedicated worker thread. The worker thread's physical callstack then maps to the interpreter's virtual callstack.

System.Object
  Microsoft.Build.Debugging.DebuggerManager.IslandThread

Namespace:  Microsoft.Build.Debugging
Assembly:  Microsoft.Build (in Microsoft.Build.dll)

public sealed class IslandThread : IDisposable

The DebuggerManager.IslandThread type exposes the following members.

  NameDescription
Public methodEquals(Object)Determines whether the specified object is equal to the current object. (Inherited from Object.)
Public methodGetHashCodeServes as the default hash function. (Inherited from Object.)
Public methodGetTypeGets the Type of the current instance. (Inherited from Object.)
Public methodStatic memberIslandWorkerPrivate entry point called from islands. Must be public so that the islands can invoke it. Called on debugger worker thread.
Public methodToStringReturns a string that represents the current object. (Inherited from Object.)
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  NameDescription
Explicit interface implemetationPrivate methodIDisposable.DisposeReleases all resources used by the current instance of the DebuggerManager.IslandThread class.
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.NET Framework

Supported in: 4.5, 4

Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
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