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IEnumerator(Of T) Interface

Supports a simple iteration over a generic collection.

Namespace:  System.Collections.Generic
Assembly:  mscorlib (in mscorlib.dll)

'Declaration
Public Interface IEnumerator(Of Out T) _
	Inherits IDisposable, IEnumerator

Type Parameters

Out T

The type of objects to enumerate.

This type parameter is covariant. That is, you can use either the type you specified or any type that is more derived. For more information about covariance and contravariance, see 2678dc63-c7f9-4590-9ddc-0a4df684d42e.

The IEnumerator(Of T) type exposes the following members.

  NameDescription
Public propertySupported by Silverlight for Windows PhoneSupported by Xbox 360CurrentGets the current element in the collection. (Inherited from IEnumerator.)
Public propertySupported by Silverlight for Windows PhoneSupported by Xbox 360CurrentGets the element in the collection at the current position of the enumerator.
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  NameDescription
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360DisposePerforms application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. (Inherited from IDisposable.)
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360MoveNextAdvances the enumerator to the next element of the collection. (Inherited from IEnumerator.)
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360ResetSets the enumerator to its initial position, which is before the first element in the collection. (Inherited from IEnumerator.)
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IEnumerator(Of T) is the base interface for all generic enumerators.

The foreach statement of the C# language (for each in C++, For Each in Visual Basic) hides the complexity of the enumerators. Therefore, using foreach is recommended, instead of directly manipulating the enumerator.

Enumerators can be used to read the data in the collection, but they cannot be used to modify the underlying collection.

Initially, the enumerator is positioned before the first element in the collection. At this position, Current is undefined. Therefore, you must call MoveNext to advance the enumerator to the first element of the collection before reading the value of Current.

Current returns the same object until MoveNext is called. MoveNext sets Current to the next element.

If MoveNext passes the end of the collection, the enumerator is positioned after the last element in the collection and MoveNext returns false. When the enumerator is at this position, subsequent calls to MoveNext also return false. If the last call to MoveNext returned false, Current is undefined. You cannot set Current to the first element of the collection again; you must create a new enumerator instance instead.

The Reset method is provided for COM interoperability. It does not necessarily need to be implemented; instead, the implementer can simply throw a NotSupportedException.

An enumerator remains valid as long as the collection remains unchanged. If changes are made to the collection, such as adding, modifying, or deleting elements, the enumerator is irrecoverably invalidated and its behavior is undefined.

The enumerator does not have exclusive access to the collection; therefore, enumerating through a collection is intrinsically not a thread-safe procedure. To guarantee thread safety during enumeration, you can lock the collection during the entire enumeration. To allow the collection to be accessed by multiple threads for reading and writing, you must implement your own synchronization.

Default implementations of collections in the System.Collections.Generic namespace are not synchronized.

Notes to Implementers

Implementing this interface requires implementing the nongeneric IEnumerator interface. The MoveNext and Reset methods do not depend on T, and appear only on the nongeneric interface. The Current property appears on both interfaces, and has different return types. Implement the nongeneric IEnumerator.Current property as an explicit interface implementation. This allows any consumer of the nongeneric interface to consume the generic interface.

Silverlight

Supported in: 5, 4, 3

Silverlight for Windows Phone

Supported in: Windows Phone OS 7.1, Windows Phone OS 7.0

XNA Framework

Supported in: Xbox 360, Windows Phone OS 7.0

For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.

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