This sample demonstrates how to implement animation with the System.Drawing namespace objects.
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To run this sample
Frame animation. The winking eye is implemented as a series of static images (frames). With each timer tick, the next frame is displayed.
Flying objects. The size and speed of the bouncing ball are relative to the client area. This animation is implemented by drawing to the Graphics object of the form.
Text animation. Text is drawn using the LinearGradientBrush object. A different brush is created at each timer tick by changing the parameters to the LinearGradientBrush. The parameters move the gradient-fill start and end points.