String.IndexOf Method (Char, Int32)
Reports the zero-based index of the first occurrence of the specified Unicode character in this string. The search starts at a specified character position.
Assembly: mscorlib (in mscorlib.dll)
- Type: System.Char
A Unicode character to seek.
- Type: System.Int32
The search starting position.
Return ValueType: System.Int32
The zero-based index position of value if that character is found, or -1 if it is not.
startIndex is less than 0 (zero) or greater than the length of the string.
Index numbering starts from 0. The startIndex parameter can range from 0 to the length of the string instance. If startIndex equals the length of the string instance, the method returns -1.
The search ranges from startIndex to the end of the string.
This method performs an ordinal (culture-insensitive) search, where a character is considered equivalent to another character only if their Unicode scalar values are the same. To perform a culture-sensitive search, use the CompareInfo.IndexOf method, where a Unicode scalar value representing a precomposed character, such as the ligature "Æ" (U+00C6), might be considered equivalent to any occurrence of the character's components in the correct sequence, such as "AE" (U+0041, U+0045), depending on the culture.
.NET FrameworkSupported in: 4.6, 4.5, 4, 3.5, 3.0, 2.0, 1.1, 1.0
.NET Framework Client ProfileSupported in: 4, 3.5 SP1
Portable Class LibrarySupported in: Portable Class Library
.NET for Windows Store appsSupported in: Windows 8
Supported in: Windows Phone 8.1
Supported in: Windows Phone Silverlight 8.1
Supported in: Windows Phone Silverlight 8
Windows Phone 8.1, Windows Phone 8, Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.