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locale Class

The class that describes a locale object that encapsulates culture-specific information as a set of facets that collectively define a specific localized environment.

class locale {
public:
    class facet;
    class id;
    typedef int category;
    static const category none, collate, ctype, monetary,
        numeric, time, messages, all;
    locale();
    explicit locale(
        const char *_Locname
);
    explicit locale(
        const string& _Locname
);
    locale(
        const locale& _Loc, 
        const locale& _Other,
        category cat
    );
    locale(
        const locale& _Loc, 
        const char *_Locname, 
        category cat
    );
    locale(
        const locale& _Loc, 
        const string& _Locname, 
        category _Cat
    );
    template<class Facet>
        locale(
            const locale& _Loc, 
            Facet *_Fac
        );
    template<class Facet>
        locale combine(
            const locale& _Loc
) const;
    template<class Elem, class Tr, class Alloc>
        bool operator()(
            const basic_string<Elem, Tr, Alloc>& _Left,
            const basic_string<Elem, Tr, Alloc>& _Right
        ) const;
    string name() const;
    bool operator== (
        const locale& _Right
    ) const;
    bool operator!=(
        const locale& _Right
    ) const;
    static locale global(
        const locale& _Right
    );
    static const locale& classic();
    };

Remarks

A facet is a pointer to an object of a class derived from class facet that has a public object of the form:

static locale::id id;

You can define an open-ended set of these facets. You can also construct a locale object that designates an arbitrary number of facets.

Predefined groups of these facets represent the locale categories traditionally managed in the Standard C Library by the function setlocale.

Category collate (LC_COLLATE) includes the facets:

collate<char>
collate<wchar_t>

Category ctype (LC_CTYPE) includes the facets:

ctype<char>
ctype<wchar_t>
codecvt<char, char, mbstate_t>
codecvt<wchar_t, char, mbstate_t>
codecvt<char16_t, char, mbstate_t>
codecvt<char32_t, char, mbstate_t>

Category monetary (LC_MONETARY) includes the facets:

moneypunct<char, false>
moneypunct<wchar_t, false>
moneypunct<char, true>
moneypunct<wchar_t, true>
money_get<char, istreambuf_iterator<char> >
money_get<wchar_t, istreambuf_iterator<wchar_t> >
money_put<char, ostreambuf_iterator<char> >
money_put<wchar_t, ostreambuf_iterator<wchar_t> >

Category numeric (LC_NUMERIC) includes the facets:

num_get<char, istreambuf_iterator<char> >
num_get<wchar_t, istreambuf_iterator<wchar_t> >
num_put<char, ostreambuf_iterator<char> >
num_put<wchar_t, ostreambuf_iterator<wchar_t> >
numpunct<char>
numpunct<wchar_t>

Category time (LC_TIME) includes the facets:

time_get<char, istreambuf_iterator<char> >
time_get<wchar_t, istreambuf_iterator<wchar_t> >
time_put<char, ostreambuf_iterator<char> >
time_put<wchar_t, ostreambuf_iterator<wchar_t> >

Category messages (LC_MESSAGES) includes the facets:

messages<char>
messages<wchar_t>

(The last category is required by Posix, but not the C Standard.)

Some of these predefined facets are used by the iostreams classes, to control the conversion of numeric values to and from text sequences.

An object of class locale also stores a locale name as an object of class string. Using an invalid locale name to construct a locale facet or a locale object throws an object of class runtime_error. The stored locale name is "*" if the locale object cannot be certain that a C-style locale corresponds exactly to that represented by the object. Otherwise, you can establish a matching locale within the Standard C Library, for the locale object _Loc, by calling setlocale(LC_ALL, _Loc.name().c_str()).

In this implementation, you can also call the static member function:

static locale empty( );

to construct a locale object that has no facets. It is also a transparent locale; if the template functions has_facet and use_facet cannot find the requested facet in a transparent locale, they consult first the global locale and then, if that is transparent, the classic locale. Thus, you can write:

cout.imbue(locale::empty( ));

Subsequent insertions to cout are mediated by the current state of the global locale. You can even write:

locale loc(locale::empty( ), locale::classic( ),
    locale::numeric);
cout.imbue(loc);

Numeric formatting rules for subsequent insertions to cout remain the same as in the C locale, even as the global locale supplies changing rules for inserting dates and monetary amounts.

Constructors

locale

Creates a locale, or a copy of a locale, or a copy of locale where a facet or a category has been replaced by a facet or category from another locale.

Typedefs

category

An integer type that provides bitmask values to denote standard facet families.

Member Functions

combine

Inserts a facet from a specified locale into a target locale.

name

Returns the stored locale name.

Static Functions

classic

The static member function returns a locale object that represents the classic C locale.

global

Resets the default local for the program.

Operators

operator!=

Tests two locales for inequality.

operator( )

Compares two basic_string objects.

operator==

Tests two locales for equality.

Classes

facet

A class that serves as the base class for all locale facets.

id

The member class provides a unique facet identification used as an index for looking up facets in a locale.

Requirements

Header: <locale>

Namespace: std

See Also

Reference

Thread Safety in the Standard C++ Library

Other Resources

locale Members

<locale> Members