Array.IndexOf<T> Method (T[], T, Int32)

Searches for the specified object and returns the index of the first occurrence within the range of elements in the Array that extends from the specified index to the last element.

Namespace:  System
Assembly:  mscorlib (in mscorlib.dll)

public static int IndexOf<T>(
	T[] array,
	T value,
	int startIndex
)

Type Parameters

T

The type of the elements of the array.

Parameters

array
Type: T[]

The one-dimensional, zero-based Array to search.

value
Type: T

The object to locate in array.

startIndex
Type: System.Int32

The zero-based starting index of the search. 0 (zero) is valid in an empty array.

Return Value

Type: System.Int32
The zero-based index of the first occurrence of value within the range of elements in array that extends from startIndex to the last element, if found; otherwise, –1.

ExceptionCondition
ArgumentNullException

array is null.

ArgumentOutOfRangeException

startIndex is outside the range of valid indexes for array.

The Array is searched forward starting at startIndex and ending at the last element.

The elements are compared to the specified value using the Object.Equals method. If the element type is a nonintrinsic (user-defined) type, the Equals implementation of that type is used.

Passing the Length of the array as the startindex will result in a return value of -1, while values greater than Length will raise an ArgumentOutOfRangeException.

This method is an O(n) operation, where n is the number of elements from startIndex to the end of array.

The following code example demonstrates all three generic overloads of the IndexOf method. An array of strings is created, with one entry that appears twice, at index location 0 and index location 5. The IndexOf<T>(T[], T) method overload searches the array from the beginning, and finds the first occurrence of the string. The IndexOf<T>(T[], T, Int32) method overload is used to search the array beginning with index location 3 and continuing to the end of the array, and finds the second occurrence of the string. Finally, the IndexOf<T>(T[], T, Int32, Int32) method overload is used to search a range of two entries, beginning at index location two; it returns –1 because there are no instances of the search string in that range.

using System;

public class Example
{
    public static void Main()
    {
        string[] dinosaurs = { "Tyrannosaurus",
            "Amargasaurus",
            "Mamenchisaurus",
            "Brachiosaurus",
            "Deinonychus",
            "Tyrannosaurus",
            "Compsognathus" };

        Console.WriteLine();
        foreach(string dinosaur in dinosaurs)
        {
            Console.WriteLine(dinosaur);
        }

        Console.WriteLine(
            "\nArray.IndexOf(dinosaurs, \"Tyrannosaurus\"): {0}", 
            Array.IndexOf(dinosaurs, "Tyrannosaurus"));

        Console.WriteLine(
            "\nArray.IndexOf(dinosaurs, \"Tyrannosaurus\", 3): {0}", 
            Array.IndexOf(dinosaurs, "Tyrannosaurus", 3));

        Console.WriteLine(
            "\nArray.IndexOf(dinosaurs, \"Tyrannosaurus\", 2, 2): {0}", 
            Array.IndexOf(dinosaurs, "Tyrannosaurus", 2, 2));
    }
}

/* This code example produces the following output:

Tyrannosaurus
Amargasaurus
Mamenchisaurus
Brachiosaurus
Deinonychus
Tyrannosaurus
Compsognathus

Array.IndexOf(dinosaurs, "Tyrannosaurus"): 0

Array.IndexOf(dinosaurs, "Tyrannosaurus", 3): 5

Array.IndexOf(dinosaurs, "Tyrannosaurus", 2, 2): -1
 */

Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0

.NET Compact Framework

Supported in: 3.5, 2.0

XNA Framework

Supported in: 3.0, 2.0, 1.0
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