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In a VB.NET application that plays WAV sounds asynchronously, using the SoundPlayer class or the Win32 PlaySound call, the 'garbage collector' may free and reuse the memory before the sound has finished. This situation is easy to recognise, and hard to forget: it sounds hideous. A working solution is the following 'clsSound' class:-------------------------------------------------Imports System.IOC
Last modified by -eVe- on 1/22/2010 9:33:48 AM
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