Assembly: System.Xml (in System.Xml.dll)
The names are decoded using the following rules:
Names are decoded from left to right.
Any sequence _x HHHH_ (where HHHH stands for a valid, four digit hexadecimal UCS-2 code) that has not been decoded is transformed into the corresponding Unicode 2.1 (Unicode 3.0 if supported by the application) character.
No shortforms are recognized. They are passed on without translation. For example, _x20_ or __ are not decoded.
The actual encoding of the character is application-specific. For example, Order_x0020_Details becomes Order Details. Even escaped characters that are invalid in XML names will be recognized and decoded.
StringBuilder output = new StringBuilder(); // Encode and decode a name with spaces. string name1 = XmlConvert.EncodeName("Order Detail"); output.AppendLine("Encoded name: " + name1 ); output.AppendLine("Decoded name: " + XmlConvert.DecodeName(name1)); // Encode and decode a local name. string name2 = XmlConvert.EncodeLocalName("a:book"); output.AppendLine("Encoded local name: " + name2); output.AppendLine("Decoded local name: " + XmlConvert.DecodeName(name2)); // Display the output to the TextBlock control OutputTextBlock.Text = output.ToString();
For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.