ReadOnlyActivityGlyph.Priority Property

Definition

Gets the priority setting for the glyph on the activity designer surface.

public:
 virtual property int Priority { int get(); };
public override int Priority { get; }
member this.Priority : int
Public Overrides ReadOnly Property Priority As Integer

Property Value

An integer value that represents the priority setting for the ReadOnlyActivityGlyph on the activity designer surface.

Remarks

Priority always returns the integer value associated with DesignerGlyph.LowestPriority.

Applies to