DesignerGlyph Members
.NET Framework 3.5
Draws a glyph at the top-most Z order position on an activity designer.
The DesignerGlyph type exposes the following members.
| Name | Description | |
|---|---|---|
|
DesignerGlyph | When implemented in a derived class, initializes a new instance of the DesignerGlyph class. |
| Name | Description | |
|---|---|---|
|
Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) |
|
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
|
GetBounds | Returns the bounds for the glyph on the specified ActivityDesigner. |
|
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
|
GetType | Gets the type of the current instance. (Inherited from Object.) |
|
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
|
OnActivate | Indicates to the glyph that an action has been performed which has activated the glyph. |
|
OnPaint | When overridden in a derived class, performs any tasks required to render the glyph on the activity designer surface. |
|
ToString | Returns a string that represents the current object. (Inherited from Object.) |
| Name | Description | |
|---|---|---|
|
HighestPriority | Represents the highest priority possible for a DesignerGlyph. This value is a constant. |
|
LowestPriority | Represents the lowest priority possible for a DesignerGlyph. This value is a constant. |
|
NormalPriority | Represents the normal priority for a DesignerGlyph. This value is a constant. |
| Name | Description | |
|---|---|---|
|
CanBeActivated | Gets a value indicating whether the DesignerGlyph can gain focus on the ActivityDesigner with which it is associated. |
|
Priority | Gets the priority setting for the designer glyph on the activity design surface. |