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StreamResourceInfo Class

Provides resource stream information for application resources or other packages obtained through the GetResourceStream method.

System.Object
  System.Windows.Resources.StreamResourceInfo

Namespace:  System.Windows.Resources
Assembly:  System.Windows (in System.Windows.dll)

public class StreamResourceInfo

The StreamResourceInfo type exposes the following members.

  NameDescription
Public methodSupported by Silverlight for Windows PhoneStreamResourceInfoInitializes a new instance of the StreamResourceInfo class.
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  NameDescription
Public propertySupported by Silverlight for Windows PhoneContentTypeGets the MIME type of the content in the stream.
Public propertySupported by Silverlight for Windows PhoneStreamGets the stream that is contained by the resource.
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  NameDescription
Public methodSupported by Silverlight for Windows PhoneEquals(Object)Determines whether the specified Object is equal to the current Object. (Inherited from Object.)
Protected methodSupported by Silverlight for Windows PhoneFinalizeAllows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.)
Public methodSupported by Silverlight for Windows PhoneGetHashCodeServes as a hash function for a particular type. (Inherited from Object.)
Public methodSupported by Silverlight for Windows PhoneGetTypeGets the Type of the current instance. (Inherited from Object.)
Protected methodSupported by Silverlight for Windows PhoneMemberwiseCloneCreates a shallow copy of the current Object. (Inherited from Object.)
Public methodSupported by Silverlight for Windows PhoneToStringReturns a string that represents the current object. (Inherited from Object.)
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The StreamResourceInfo class is not just for pure application model scenarios. You can use a StreamResourceInfo to process a stream that happens to be a package (a XAP or ZIP file). This is useful if you have returned an asynchronous stream result from a WebClient request and the returned stream is really a package that contains multiple parts. To get at these parts, you must request each of the parts as a URI that you specify in the GetResourceStream call, with the initial package specified as the StreamResourceInfo for the zipPackageStreamResourceInfo parameter.

The following code example demonstrates how to use this class.


using System; // Uri
using System.IO; // Stream
using System.Windows; // Application
using System.Windows.Controls; // TextBlock, Image
using System.Windows.Media.Imaging; // BitmapImage
using System.Windows.Resources; // StreamResourceInfo

namespace SilverlightApplication
{
    public partial class PageShort : UserControl
    {
        public PageShort()
        {
            InitializeComponent();

            // Load image resource files included in the application package 
            // and resources that are embedded in assemblies included in the
            // application package.

            // Load an image resource file embedded in the application assembly.
            Image img1 = LoadImage(
                "/SilverlightApplication;component/EmbeddedInApplicationAssembly.png");
            this.stackPanel.Children.Add(img1);

            // Load an image resource file included the application package.
            Image img2 = LoadImage("IncludedInApplicationPackage.png");
            this.stackPanel.Children.Add(img2);

            // Load an image resource file embedded in a library assembly, 
            // which is included in the application package.
            Image img3 = LoadImage(
                "/SilverlightLibrary;component/EmbeddedInLibraryAssembly.png");
            this.stackPanel.Children.Add(img3);
        }

        public Image LoadImage(string relativeUriString)
        {
            // Get the image stream at the specified URI that
            // is relative to the application package root.
            Uri uri = new Uri(relativeUriString, UriKind.Relative);
            StreamResourceInfo sri = Application.GetResourceStream(uri);

            // Convert the stream to an Image object.
            BitmapImage bi = new BitmapImage();
            bi.SetSource(sri.Stream);
            Image img = new Image();
            img.Source = bi;

            return img;
        }
    }
}


Silverlight

Supported in: 5, 4, 3

Silverlight for Windows Phone

Supported in: Windows Phone OS 7.1, Windows Phone OS 7.0

For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

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