Implements a data structure for describing a property as a path below another property, or below an owning type. Property paths are used in data binding to objects, and in storyboards and timelines for animations.
Assembly: System.Windows (in System.Windows.dll)
Thetype exposes the following members.
|Equals(Object)||Determines whether the specified Object is equal to the current Object. (Inherited from Object.)|
|Finalize||Allows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.)|
|GetHashCode||Serves as a hash function for a particular type. (Inherited from Object.)|
|GetType||Gets the Type of the current instance. (Inherited from Object.)|
|MemberwiseClone||Creates a shallow copy of the current Object. (Inherited from Object.)|
|ToString||Returns a string that represents the current object. (Inherited from Object.)|
For XAML usages of a , as well as related property-path concepts, see Property Path Syntax.
In WPF, a property path could be constructed using different constructors depending on its intended usage (data binding or timelines). In Silverlight 5, you typically construct a based on a string, regardless of intended usage. You can also construct a with a DependencyProperty identifier reference, if all you need is a property reference for a -type property in code and you are not requesting a true path. See Property Path Syntax for a guide to constructing a based on a string, with separate syntax guidance for each usage.
For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.