Export (0) Print
Expand All
This topic has not yet been rated - Rate this topic

TransformGroup Class

Represents a composite Transform composed of other Transform objects.

Namespace:  System.Windows.Media
Assembly:  PresentationCore (in PresentationCore.dll)
XMLNS for XAML: http://schemas.microsoft.com/winfx/2006/xaml/presentation, http://schemas.microsoft.com/netfx/2007/xaml/presentation
[ContentPropertyAttribute("Children")]
public sealed class TransformGroup : Transform
<TransformGroup>
  Children
</TransformGroup>

The TransformGroup type exposes the following members.

  NameDescription
Public methodTransformGroupInitializes a new instance of the TransformGroup class.
Top
  NameDescription
Public propertyCanFreezeGets a value that indicates whether the object can be made unmodifiable. (Inherited from Freezable.)
Public propertyChildrenGets or sets the TransformCollection that defines this TransformGroup.
Public propertyDependencyObjectTypeGets the DependencyObjectType that wraps the CLR type of this instance.  (Inherited from DependencyObject.)
Public propertyDispatcherGets the Dispatcher this DispatcherObject is associated with. (Inherited from DispatcherObject.)
Public propertyHasAnimatedPropertiesGets a value that indicates whether one or more AnimationClock objects is associated with any of this object's dependency properties. (Inherited from Animatable.)
Public propertyInverseGets the inverse of this transform, if it exists. (Inherited from Transform.)
Public propertyIsFrozenGets a value that indicates whether the object is currently modifiable. (Inherited from Freezable.)
Public propertyIsSealedGets a value that indicates whether this instance is currently sealed (read-only). (Inherited from DependencyObject.)
Public propertyValueGets the Matrix structure that describes the transformation represented by this TransformGroup. (Overrides Transform.Value.)
Top
  NameDescription
Public methodApplyAnimationClock(DependencyProperty, AnimationClock)Applies an AnimationClock to the specified DependencyProperty. If the property is already animated, the SnapshotAndReplace handoff behavior is used. (Inherited from Animatable.)
Public methodApplyAnimationClock(DependencyProperty, AnimationClock, HandoffBehavior)Applies an AnimationClock to the specified DependencyProperty. If the property is already animated, the specified HandoffBehavior is used. (Inherited from Animatable.)
Public methodBeginAnimation(DependencyProperty, AnimationTimeline)Applies an animation to the specified DependencyProperty. The animation is started when the next frame is rendered. If the specified property is already animated, the SnapshotAndReplace handoff behavior is used. (Inherited from Animatable.)
Public methodBeginAnimation(DependencyProperty, AnimationTimeline, HandoffBehavior)Applies an animation to the specified DependencyProperty. The animation is started when the next frame is rendered. If the specified property is already animated, the specified HandoffBehavior is used. (Inherited from Animatable.)
Public methodCheckAccessDetermines whether the calling thread has access to this DispatcherObject. (Inherited from DispatcherObject.)
Public methodClearValue(DependencyProperty)Clears the local value of a property. The property to be cleared is specified by a DependencyProperty identifier. (Inherited from DependencyObject.)
Public methodClearValue(DependencyPropertyKey)Clears the local value of a read-only property. The property to be cleared is specified by a DependencyPropertyKey. (Inherited from DependencyObject.)
Public methodCloneCreates a modifiable copy of this TransformGroup by making deep copies of its values.
Public methodCloneCurrentValueCreates a modifiable copy of this TransformGroup object by making deep copies of its values. This method does not copy resource references, data bindings, or animations, although it does copy their current values.
Public methodCoerceValueCoerces the value of the specified dependency property. This is accomplished by invoking any CoerceValueCallback function specified in property metadata for the dependency property as it exists on the calling DependencyObject. (Inherited from DependencyObject.)
Public methodEqualsDetermines whether a provided DependencyObject is equivalent to the current DependencyObject. (Inherited from DependencyObject.)
Public methodFreeze()Makes the current object unmodifiable and sets its IsFrozen property to true. (Inherited from Freezable.)
Public methodGetAnimationBaseValueReturns the non-animated value of the specified DependencyProperty. (Inherited from Animatable.)
Public methodGetAsFrozenCreates a frozen copy of the Freezable, using base (non-animated) property values. Because the copy is frozen, any frozen sub-objects are copied by reference. (Inherited from Freezable.)
Public methodGetCurrentValueAsFrozenCreates a frozen copy of the Freezable using current property values. Because the copy is frozen, any frozen sub-objects are copied by reference. (Inherited from Freezable.)
Public methodGetHashCodeGets a hash code for this DependencyObject. (Inherited from DependencyObject.)
Public methodGetLocalValueEnumeratorCreates a specialized enumerator for determining which dependency properties have locally set values on this DependencyObject. (Inherited from DependencyObject.)
Public methodGetTypeGets the Type of the current instance. (Inherited from Object.)
Public methodGetValueReturns the current effective value of a dependency property on this instance of a DependencyObject. (Inherited from DependencyObject.)
Public methodInvalidatePropertyRe-evaluates the effective value for the specified dependency property (Inherited from DependencyObject.)
Public methodReadLocalValueReturns the local value of a dependency property, if it exists. (Inherited from DependencyObject.)
Public methodSetCurrentValueSets the value of a dependency property without changing its value source. (Inherited from DependencyObject.)
Public methodSetValue(DependencyProperty, Object)Sets the local value of a dependency property, specified by its dependency property identifier. (Inherited from DependencyObject.)
Public methodSetValue(DependencyPropertyKey, Object)Sets the local value of a read-only dependency property, specified by the DependencyPropertyKey identifier of the dependency property. (Inherited from DependencyObject.)
Protected methodShouldSerializePropertyReturns a value that indicates whether serialization processes should serialize the value for the provided dependency property. (Inherited from DependencyObject.)
Public methodToString()Creates a string representation of this GeneralTransform. (Inherited from GeneralTransform.)
Public methodToString(IFormatProvider)Creates a string representation of this instance, based on the passed IFormatProvider parameter. (Inherited from GeneralTransform.)
Public methodTransformTransforms the specified point and returns the result. (Inherited from GeneralTransform.)
Public methodTransformBoundsTransforms the specified bounding box and returns an axis-aligned bounding box that is exactly large enough to contain it. (Inherited from Transform.)
Public methodTryTransformAttempts to transform the specified point and returns a value that indicates whether the transformation was successful. (Inherited from Transform.)
Public methodVerifyAccessEnforces that the calling thread has access to this DispatcherObject. (Inherited from DispatcherObject.)
Top
  NameDescription
Public eventChangedOccurs when the Freezable or an object it contains is modified. (Inherited from Freezable.)
Top
  NameDescription
Public fieldStatic memberChildrenPropertyIdentifies the Children dependency property.
Top
  NameDescription
Explicit interface implemetationPrivate methodIFormattable.ToStringFormats the value of the current instance using the specified format. (Inherited from GeneralTransform.)
Top

Use a TransformGroup when you want to apply multiple Transform objects to a single property.

In a composite transformation, the order of individual transformations is important. For example, if you first rotate, then scale, then translate, you get a different result than if you first translate, then rotate, then scale. One reason order is significant is that transformations like rotation and scaling are done with respect to the origin of the coordinate system. Scaling an object that is centered at the origin produces a different result than scaling an object that has been moved away from the origin. Similarly, rotating an object that is centered at the origin produces a different result than rotating an object that has been moved away from the origin.

Freezable Features: Because it inherits from the Freezable class, the TransformGroup class provides several special features: TransformGroup objects can be declared as resources, shared among multiple objects, made read-only to improve performance, cloned, and made thread-safe. For more information about the different features provided by Freezable objects, see Freezable Objects Overview.

This example shows how to use a TransformGroup to group two or more Transform objects into a single composite Transform.

The following example uses a TransformGroup to apply a ScaleTransform and a RotateTransform to a Button.

<Page 
  xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" 
  xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" >
  <StackPanel Margin="50">

      <Button 
        RenderTransformOrigin="0.5,0.5"
        HorizontalAlignment="Center">Click
        <Button.RenderTransform>

          <!-- TransformGroup enables you to apply multiple transforms. In 
               this example, the button is scaled and rotated. -->
          <TransformGroup>

            <!-- Triple the size (scale) of the button in the Y direction. -->
            <ScaleTransform ScaleY="3" />

            <!-- Rotate the button by 45 degrees. -->
            <RotateTransform Angle="45" />

          </TransformGroup>
        </Button.RenderTransform>
      </Button>

  </StackPanel>
</Page>
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;

namespace SDKSample
{
    public partial class MultipleTransformsExample : Page
    {
        public MultipleTransformsExample()
        {
            // Create a Button that will have two transforms applied to it.
            Button myButton = new Button();
            myButton.Content = "Click";

            // Set the center point of the transforms.
            myButton.RenderTransformOrigin = new Point(0.5,0.5);

            // Create a transform to scale the size of the button.
            ScaleTransform myScaleTransform = new ScaleTransform();

            // Set the transform to triple the scale in the Y direction.
            myScaleTransform.ScaleY = 3;

            // Create a transform to rotate the button
            RotateTransform myRotateTransform = new RotateTransform();

            // Set the rotation of the transform to 45 degrees.
            myRotateTransform.Angle = 45;

            // Create a TransformGroup to contain the transforms 
            // and add the transforms to it.
            TransformGroup myTransformGroup = new TransformGroup();
            myTransformGroup.Children.Add(myScaleTransform);
            myTransformGroup.Children.Add(myRotateTransform);

            // Associate the transforms to the button.
            myButton.RenderTransform = myTransformGroup;

            // Create a StackPanel which will contain the Button.
            StackPanel myStackPanel = new StackPanel();
            myStackPanel.Margin = new Thickness(50);
            myStackPanel.Children.Add(myButton);
            this.Content = myStackPanel;

        }
    }
}

.NET Framework

Supported in: 4.5.1, 4.5, 4, 3.5, 3.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows Phone 8.1, Windows Phone 8, Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
Did you find this helpful?
(1500 characters remaining)
Thank you for your feedback
Show:
© 2014 Microsoft. All rights reserved.