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RotateTransform Class

Rotates an object clockwise about a specified point in a 2-D x-y coordinate system.

System.Object
  System.Windows.Threading.DispatcherObject
    System.Windows.DependencyObject
      System.Windows.Freezable
        System.Windows.Media.Animation.Animatable
          System.Windows.Media.GeneralTransform
            System.Windows.Media.Transform
              System.Windows.Media.RotateTransform

Namespace:  System.Windows.Media
Assembly:  PresentationCore (in PresentationCore.dll)
XMLNS for XAML: http://schemas.microsoft.com/winfx/2006/xaml/presentation, http://schemas.microsoft.com/netfx/2007/xaml/presentation
public sealed class RotateTransform : Transform
<RotateTransform .../>

The RotateTransform type exposes the following members.

  Name Description
Public method RotateTransform() Initializes a new instance of the RotateTransform class.
Public method RotateTransform(Double) Initializes a new instance of the RotateTransform class that has the specified angle, in degrees, of clockwise rotation. The rotation is centered on the origin, (0,0).
Public method RotateTransform(Double, Double, Double) Initializes a new instance of the RotateTransform class that has the specified angle and center point.
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  Name Description
Public property Angle Gets or sets the angle, in degrees, of clockwise rotation.
Public property CanFreeze Gets a value that indicates whether the object can be made unmodifiable. (Inherited from Freezable.)
Public property CenterX Gets or sets the x-coordinate of the rotation center point.
Public property CenterY Gets or sets the y-coordinate of the rotation center point.
Public property DependencyObjectType Gets the DependencyObjectType that wraps the CLR type of this instance.  (Inherited from DependencyObject.)
Public property Dispatcher Gets the Dispatcher this DispatcherObject is associated with. (Inherited from DispatcherObject.)
Public property HasAnimatedProperties Gets a value that indicates whether one or more AnimationClock objects is associated with any of this object's dependency properties. (Inherited from Animatable.)
Public property Inverse Gets the inverse of this transform, if it exists. (Inherited from Transform.)
Public property IsFrozen Gets a value that indicates whether the object is currently modifiable. (Inherited from Freezable.)
Public property IsSealed Gets a value that indicates whether this instance is currently sealed (read-only). (Inherited from DependencyObject.)
Public property Value Gets the current rotation transformation as a Matrix object. (Overrides Transform.Value.)
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  Name Description
Public method ApplyAnimationClock(DependencyProperty, AnimationClock) Applies an AnimationClock to the specified DependencyProperty. If the property is already animated, the SnapshotAndReplace handoff behavior is used. (Inherited from Animatable.)
Public method ApplyAnimationClock(DependencyProperty, AnimationClock, HandoffBehavior) Applies an AnimationClock to the specified DependencyProperty. If the property is already animated, the specified HandoffBehavior is used. (Inherited from Animatable.)
Public method BeginAnimation(DependencyProperty, AnimationTimeline) Applies an animation to the specified DependencyProperty. The animation is started when the next frame is rendered. If the specified property is already animated, the SnapshotAndReplace handoff behavior is used. (Inherited from Animatable.)
Public method BeginAnimation(DependencyProperty, AnimationTimeline, HandoffBehavior) Applies an animation to the specified DependencyProperty. The animation is started when the next frame is rendered. If the specified property is already animated, the specified HandoffBehavior is used. (Inherited from Animatable.)
Public method CheckAccess Determines whether the calling thread has access to this DispatcherObject. (Inherited from DispatcherObject.)
Public method ClearValue(DependencyProperty) Clears the local value of a property. The property to be cleared is specified by a DependencyProperty identifier. (Inherited from DependencyObject.)
Public method ClearValue(DependencyPropertyKey) Clears the local value of a read-only property. The property to be cleared is specified by a DependencyPropertyKey. (Inherited from DependencyObject.)
Public method Clone Creates a modifiable copy of this RotateTransform by making deep copies of its values.
Protected method CloneCore Makes the instance a clone (deep copy) of the specified Freezable using base (non-animated) property values. (Inherited from Freezable.)
Public method CloneCurrentValue Creates a modifiable copy of this RotateTransform object by making deep copies of its values. This method does not copy resource references, data bindings, or animations, although it does copy their current values.
Protected method CloneCurrentValueCore Makes the instance a modifiable clone (deep copy) of the specified Freezable using current property values. (Inherited from Freezable.)
Public method CoerceValue Coerces the value of the specified dependency property. This is accomplished by invoking any CoerceValueCallback function specified in property metadata for the dependency property as it exists on the calling DependencyObject. (Inherited from DependencyObject.)
Protected method CreateInstance Initializes a new instance of the Freezable class. (Inherited from Freezable.)
Protected method CreateInstanceCore When implemented in a derived class, creates a new instance of the Freezable derived class. (Inherited from Freezable.)
Public method Equals Determines whether a provided DependencyObject is equivalent to the current DependencyObject. (Inherited from DependencyObject.)
Protected method Finalize Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
Public method Freeze() Makes the current object unmodifiable and sets its IsFrozen property to true. (Inherited from Freezable.)
Protected method FreezeCore Makes this Animatable object unmodifiable or determines whether it can be made unmodifiable. (Inherited from Animatable.)
Public method GetAnimationBaseValue Returns the non-animated value of the specified DependencyProperty. (Inherited from Animatable.)
Public method GetAsFrozen Creates a frozen copy of the Freezable, using base (non-animated) property values. Because the copy is frozen, any frozen sub-objects are copied by reference. (Inherited from Freezable.)
Protected method GetAsFrozenCore Makes the instance a frozen clone of the specified Freezable using base (non-animated) property values. (Inherited from Freezable.)
Public method GetCurrentValueAsFrozen Creates a frozen copy of the Freezable using current property values. Because the copy is frozen, any frozen sub-objects are copied by reference. (Inherited from Freezable.)
Protected method GetCurrentValueAsFrozenCore Makes the current instance a frozen clone of the specified Freezable. If the object has animated dependency properties, their current animated values are copied. (Inherited from Freezable.)
Public method GetHashCode Gets a hash code for this DependencyObject. (Inherited from DependencyObject.)
Public method GetLocalValueEnumerator Creates a specialized enumerator for determining which dependency properties have locally set values on this DependencyObject. (Inherited from DependencyObject.)
Public method GetType Gets the Type of the current instance. (Inherited from Object.)
Public method GetValue Returns the current effective value of a dependency property on this instance of a DependencyObject. (Inherited from DependencyObject.)
Public method InvalidateProperty Re-evaluates the effective value for the specified dependency property (Inherited from DependencyObject.)
Protected method MemberwiseClone Creates a shallow copy of the current Object. (Inherited from Object.)
Protected method OnChanged Called when the current Freezable object is modified. (Inherited from Freezable.)
Protected method OnFreezablePropertyChanged(DependencyObject, DependencyObject) Ensures that appropriate context pointers are established for a DependencyObjectType data member that has just been set. (Inherited from Freezable.)
Protected method OnFreezablePropertyChanged(DependencyObject, DependencyObject, DependencyProperty) This member supports the Windows Presentation Foundation (WPF) infrastructure and is not intended to be used directly from your code. (Inherited from Freezable.)
Protected method OnPropertyChanged Overrides the DependencyObject implementation of OnPropertyChanged to also invoke any Changed handlers in response to a changing dependency property of type Freezable. (Inherited from Freezable.)
Public method ReadLocalValue Returns the local value of a dependency property, if it exists. (Inherited from DependencyObject.)
Protected method ReadPreamble Ensures that the Freezable is being accessed from a valid thread. Inheritors of Freezable must call this method at the beginning of any API that reads data members that are not dependency properties. (Inherited from Freezable.)
Public method SetCurrentValue Sets the value of a dependency property without changing its value source. (Inherited from DependencyObject.)
Public method SetValue(DependencyProperty, Object) Sets the local value of a dependency property, specified by its dependency property identifier. (Inherited from DependencyObject.)
Public method SetValue(DependencyPropertyKey, Object) Sets the local value of a read-only dependency property, specified by the DependencyPropertyKey identifier of the dependency property. (Inherited from DependencyObject.)
Protected method ShouldSerializeProperty Returns a value that indicates whether serialization processes should serialize the value for the provided dependency property. (Inherited from DependencyObject.)
Public method ToString() Creates a string representation of this GeneralTransform. (Inherited from GeneralTransform.)
Public method ToString(IFormatProvider) Creates a string representation of this instance, based on the passed IFormatProvider parameter. (Inherited from GeneralTransform.)
Public method Transform Transforms the specified point and returns the result. (Inherited from GeneralTransform.)
Public method TransformBounds Transforms the specified bounding box and returns an axis-aligned bounding box that is exactly large enough to contain it. (Inherited from Transform.)
Public method TryTransform Attempts to transform the specified point and returns a value that indicates whether the transformation was successful. (Inherited from Transform.)
Public method VerifyAccess Enforces that the calling thread has access to this DispatcherObject. (Inherited from DispatcherObject.)
Protected method WritePostscript Raises the Changed event for the Freezable and invokes its OnChanged method. Classes that derive from Freezable should call this method at the end of any API that modifies class members that are not stored as dependency properties. (Inherited from Freezable.)
Protected method WritePreamble Verifies that the Freezable is not frozen and that it is being accessed from a valid threading context. Freezable inheritors should call this method at the beginning of any API that writes to data members that are not dependency properties. (Inherited from Freezable.)
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  Name Description
Public event Changed Occurs when the Freezable or an object it contains is modified. (Inherited from Freezable.)
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  Name Description
Public field Static member AngleProperty Identifies the Angle dependency property.
Public field Static member CenterXProperty Identifies the CenterX dependency property.
Public field Static member CenterYProperty Identifies the CenterY dependency property.
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  Name Description
Explicit interface implemetation Private method IFormattable.ToString Formats the value of the current instance using the specified format. (Inherited from GeneralTransform.)
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A RotateTransform rotates an object by a specified Angle about the point CenterX, CenterY.

When you use a RotateTransform, realize that the transformation rotates the coordinate system for a particular object about the point (0, 0). Therefore, depending on the position of the object, it might not rotate in place (around its center). For example, if an object is positioned 200 units from 0 along the x-axis, a rotation of 30 degrees can swing the object 30 degrees along a circle that has a radius of 200, which is drawn around the origin. To rotate an object in place, set the CenterX and CenterY of the RotateTransform to the center of the object to rotate.

Freezable Features: Because it inherits from the Freezable class, the RotateTransform class provides several special features: RotateTransform objects can be declared as resources, shared among multiple objects, made read-only to improve performance, cloned, and made thread-safe. For more information about the different features provided by Freezable objects, see Freezable Objects Overview.

This example shows how to rotate an object. The example first creates a RotateTransform and then specifies its Angle in degrees.

The following example rotates a Polyline object 45 degrees about its upper-left corner.


<Canvas Height="200" Width="200">

  <!-- Rotates the Polyline 45 degrees about the point (0,0). -->
  <Polyline Points="25,25 0,50 25,75 50,50 25,25 25,0" 
    Stroke="Blue" StrokeThickness="10"
    Canvas.Left="75" Canvas.Top="50">
    <Polyline.RenderTransform>
      <RotateTransform CenterX="0" CenterY="0" Angle="45" />
    </Polyline.RenderTransform>
  </Polyline>
</Canvas>



// Create a Polyline.
Polyline polyline1 = new Polyline();
polyline1.Points.Add(new Point(25, 25));
polyline1.Points.Add(new Point(0, 50));
polyline1.Points.Add(new Point(25, 75));
polyline1.Points.Add(new Point(50, 50));
polyline1.Points.Add(new Point(25, 25));
polyline1.Points.Add(new Point(25, 0));
polyline1.Stroke = Brushes.Blue;
polyline1.StrokeThickness = 10;

// Create a RotateTransform to rotate
// the Polyline 45 degrees about its
// top-left corner.
RotateTransform rotateTransform1 =
    new RotateTransform(45);
polyline1.RenderTransform = rotateTransform1;

// Create a Canvas to contain the Polyline.
Canvas canvas1 = new Canvas();
canvas1.Width = 200;
canvas1.Height = 200;
Canvas.SetLeft(polyline1, 75);
Canvas.SetTop(polyline1, 50);
canvas1.Children.Add(polyline1);


The CenterX and CenterY properties of the RotateTransform specify the point about which the object is rotated. This center point is expressed in the coordinate space of the element that is transformed. By default, the rotation is applied to (0,0), which is the upper-left corner of the object to transform.

The next example rotates a Polyline object clockwise 45 degrees about the point (25,50).


<Canvas Height="200" Width="200">

  <!-- Rotates the Polyline 45 degrees about the point (25,50). -->
  <Polyline Points="25,25 0,50 25,75 50,50 25,25 25,0" 
    Stroke="Blue" StrokeThickness="10"
    Canvas.Left="75" Canvas.Top="50">
    <Polyline.RenderTransform>
      <RotateTransform CenterX="25" CenterY="50" Angle="45" />
    </Polyline.RenderTransform>
  </Polyline>
</Canvas>



// Create a Polyline.
Polyline polyline2 = new Polyline();
polyline2.Points = polyline1.Points;
polyline2.Stroke = Brushes.Blue;
polyline2.StrokeThickness = 10;

// Create a RotateTransform to rotate
// the Polyline 45 degrees about the
// point (25,50).
RotateTransform rotateTransform2 =
    new RotateTransform(45);
rotateTransform2.CenterX = 25;
rotateTransform2.CenterY = 50;
polyline2.RenderTransform = rotateTransform2;

// Create a Canvas to contain the Polyline.
Canvas canvas2 = new Canvas();
canvas2.Width = 200;
canvas2.Height = 200;
Canvas.SetLeft(polyline2, 75);
Canvas.SetTop(polyline2, 50);
canvas2.Children.Add(polyline2);


The following illustration shows the results of applying a Transform to the two objects.

Two objects that rotate 45 degrees from different rotational centers

45 degree rotations with different center points

The Polyline in the previous examples is a UIElement. When you apply a Transform to the RenderTransform property of a UIElement, you can use the RenderTransformOrigin property to specify an origin for every Transform that you apply to the element. Because the RenderTransformOrigin property uses relative coordinates, you can apply a transformation to the center of the element even if you do not know its size. For more information and for an example, see How to: Specify the Origin of a Transform by Using Relative Values.

For the complete sample, see 2-D Transforms Sample.

More Code

How to: Make an Element Spin in Place This example shows how to make an element spin by using a RotateTransform and a DoubleAnimation.
How to: Rotate an Object by Using a Geometric Path This example shows how to rotate (pivot) an object along a geometric path that is defined by a PathGeometry object.

.NET Framework

Supported in: 4, 3.5, 3.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
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Correction
"By default, the rotation is applied to (0,0), which is the upper-left corner of the object to transform."

I believe this is not quite correct. If the object in question is a Path, (0, 0) would not necessarily be the upper-left corner. You could have a path with strays into negative coordinates, which means 0, 0 would be somewhere to the right and down of the upper-left corner.
@sniddy Very Helpful!
That was just what I was looking for, thanks!
Rotating in place.
When you want to rotate an object, let's say a TextBlock in place (center of rotation in the center of object) you can use something like this, to reduce coding.

<TextBlock x:Name="PART_AnglePreviewTextBlock" 
                HorizontalAlignment="Stretch" Text="A" 
                VerticalAlignment="Center" Grid.Column="2" 
                TextAlignment="Center" FontSize="20">
        <TextBlock.RenderTransform>
            <RotateTransform Angle="45"
                CenterX="{Binding ActualWidth, ElementName=PART_AnglePreviewTextBlock, 
                                Converter={StaticResource DivideBy2Converter}}"
                CenterY="{Binding ActualHeight, ElementName=PART_AnglePreviewTextBlock, 
                                Converter={StaticResource DivideBy2Converter}}"/>
            </TextBlock.RenderTransform>
</TextBlock>

where DivideBy2Converter is:


public class DivideBy2Converter : IValueConverter
{
    public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
    {
        var valueToDivide = (double) value;
        return valueToDivide/2;
    }
    public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
    {
        throw new NotImplementedException();
    }
}