Updated: February 2009
Sets the value of the BitmapScalingMode attached property on a specified dependency object.
Namespace:
System.Windows.Media
Assembly:
PresentationCore (in PresentationCore.dll)
Visual Basic (Declaration)
Public Shared Sub SetBitmapScalingMode ( _
target As DependencyObject, _
bitmapScalingMode As BitmapScalingMode _
)
Dim target As DependencyObject
Dim bitmapScalingMode As BitmapScalingMode
RenderOptions.SetBitmapScalingMode(target, _
bitmapScalingMode)
public static void SetBitmapScalingMode(
DependencyObject target,
BitmapScalingMode bitmapScalingMode
)
public:
static void SetBitmapScalingMode(
DependencyObject^ target,
BitmapScalingMode bitmapScalingMode
)
public static function SetBitmapScalingMode(
target : DependencyObject,
bitmapScalingMode : BitmapScalingMode
)
You cannot use methods in XAML.
Use the SetBitmapScalingMode method on a UIElement or DrawingGroup descendant that is animating a bitmap.
When animating the scale of any bitmap, the default high-quality image re-sampling algorithm can sometimes consume sufficient system resources to cause frame rate degradation, effectively causing animations to stutter. By setting the BitmapScalingMode property of the RenderOptions object to LowQuality, you can create a smoother animation when scaling a bitmap.
The following example shows how to set the BitmapScalingMode for an image object.
// Set the bitmap scaling mode for the image to render faster.
RenderOptions.SetBitmapScalingMode(MyImage, BitmapScalingMode.LowQuality);
Windows 7, Windows Vista, Windows XP SP2, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
.NET Framework
Supported in: 3.5, 3.0
Reference
Date | History | Reason |
|---|
February 2009
| Clarified SetBitmapScalingMode usage. |
Content bug fix.
|