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RenderCapability.MaxHardwareTextureSize Property

Gets the maximum width and height for bitmap creation of the underlying hardware device.

Namespace:  System.Windows.Media
Assembly:  PresentationCore (in PresentationCore.dll)

public static Size MaxHardwareTextureSize { get; }

Property Value

Type: System.Windows.Size
A Size that represents the maximum width and height for hardware bitmap creation.

If there are multiple devices, MaxHardwareTextureSize returns the minimum size among them.

.NET Framework

Supported in: 4.5.2, 4.5.1, 4.5, 4

.NET Framework Client Profile

Supported in: 4

Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

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