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TranslateTransform3D Class

Translates an object in the three-dimensional x-y-z plane.

Namespace:  System.Windows.Media.Media3D
Assembly:  PresentationCore (in PresentationCore.dll)
XMLNS for XAML: http://schemas.microsoft.com/winfx/2006/xaml/presentation, http://schemas.microsoft.com/netfx/2007/xaml/presentation

public sealed class TranslateTransform3D : AffineTransform3D
<TranslateTransform3D .../>

The TranslateTransform3D type exposes the following members.

  NameDescription
Public methodTranslateTransform3D()Initializes a new instance of the TranslateTransform3D class.
Public methodTranslateTransform3D(Vector3D)Initializes a new instance of the TranslateTransform3D class, using the specified offset Vector3D.
Public methodTranslateTransform3D(Double, Double, Double)Initializes a new instance of the TranslateTransform3D class using the specified offset.
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  NameDescription
Public propertyCanFreezeGets a value that indicates whether the object can be made unmodifiable. (Inherited from Freezable.)
Public propertyDependencyObjectTypeGets the DependencyObjectType that wraps the CLR type of this instance.  (Inherited from DependencyObject.)
Public propertyDispatcherGets the Dispatcher this DispatcherObject is associated with. (Inherited from DispatcherObject.)
Public propertyHasAnimatedPropertiesGets a value that indicates whether one or more AnimationClock objects is associated with any of this object's dependency properties. (Inherited from Animatable.)
Public propertyInverseGets the inverse transformation of this object, if possible. (Inherited from Transform3D.)
Public propertyIsAffineGets a value that indicates whether the transformation is affine. (Inherited from AffineTransform3D.)
Public propertyIsFrozenGets a value that indicates whether the object is currently modifiable. (Inherited from Freezable.)
Public propertyIsSealedGets a value that indicates whether this instance is currently sealed (read-only). (Inherited from DependencyObject.)
Public propertyOffsetXGets or sets the X-axis value of the translation's offset.
Public propertyOffsetYGets or sets the Y-axis value of the translation's offset.
Public propertyOffsetZGets or sets the Z-axis value of the translation's offset.
Public propertyValueGets a Matrix3D that represents the value of the translation. (Overrides Transform3D.Value.)
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  NameDescription
Public methodApplyAnimationClock(DependencyProperty, AnimationClock)Applies an AnimationClock to the specified DependencyProperty. If the property is already animated, the SnapshotAndReplace handoff behavior is used. (Inherited from Animatable.)
Public methodApplyAnimationClock(DependencyProperty, AnimationClock, HandoffBehavior)Applies an AnimationClock to the specified DependencyProperty. If the property is already animated, the specified HandoffBehavior is used. (Inherited from Animatable.)
Public methodBeginAnimation(DependencyProperty, AnimationTimeline)Applies an animation to the specified DependencyProperty. The animation is started when the next frame is rendered. If the specified property is already animated, the SnapshotAndReplace handoff behavior is used. (Inherited from Animatable.)
Public methodBeginAnimation(DependencyProperty, AnimationTimeline, HandoffBehavior)Applies an animation to the specified DependencyProperty. The animation is started when the next frame is rendered. If the specified property is already animated, the specified HandoffBehavior is used. (Inherited from Animatable.)
Public methodCheckAccessDetermines whether the calling thread has access to this DispatcherObject. (Inherited from DispatcherObject.)
Public methodClearValue(DependencyProperty)Clears the local value of a property. The property to be cleared is specified by a DependencyProperty identifier. (Inherited from DependencyObject.)
Public methodClearValue(DependencyPropertyKey)Clears the local value of a read-only property. The property to be cleared is specified by a DependencyPropertyKey. (Inherited from DependencyObject.)
Public methodCloneCreates a modifiable clone of this TranslateTransform3D, making deep copies of this object's values. When copying dependency properties, this method copies resource references and data bindings (but they might no longer resolve) but not animations or their current values.
Protected methodCloneCoreMakes the instance a clone (deep copy) of the specified Freezable using base (non-animated) property values. (Inherited from Freezable.)
Public methodCloneCurrentValueCreates a modifiable clone of this TranslateTransform3D object, making deep copies of this object's current values. Resource references, data bindings, and animations are not copied, but their current values are.
Protected methodCloneCurrentValueCoreMakes the instance a modifiable clone (deep copy) of the specified Freezable using current property values. (Inherited from Freezable.)
Public methodCoerceValueCoerces the value of the specified dependency property. This is accomplished by invoking any CoerceValueCallback function specified in property metadata for the dependency property as it exists on the calling DependencyObject. (Inherited from DependencyObject.)
Protected methodCreateInstanceInitializes a new instance of the Freezable class. (Inherited from Freezable.)
Protected methodCreateInstanceCoreWhen implemented in a derived class, creates a new instance of the Freezable derived class. (Inherited from Freezable.)
Public methodEqualsDetermines whether a provided DependencyObject is equivalent to the current DependencyObject. (Inherited from DependencyObject.)
Protected methodFinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
Public methodFreeze()Makes the current object unmodifiable and sets its IsFrozen property to true. (Inherited from Freezable.)
Protected methodFreezeCoreMakes this Animatable object unmodifiable or determines whether it can be made unmodifiable. (Inherited from Animatable.)
Public methodGetAnimationBaseValueReturns the non-animated value of the specified DependencyProperty. (Inherited from Animatable.)
Public methodGetAsFrozenCreates a frozen copy of the Freezable, using base (non-animated) property values. Because the copy is frozen, any frozen sub-objects are copied by reference. (Inherited from Freezable.)
Protected methodGetAsFrozenCoreMakes the instance a frozen clone of the specified Freezable using base (non-animated) property values. (Inherited from Freezable.)
Public methodGetCurrentValueAsFrozenCreates a frozen copy of the Freezable using current property values. Because the copy is frozen, any frozen sub-objects are copied by reference. (Inherited from Freezable.)
Protected methodGetCurrentValueAsFrozenCoreMakes the current instance a frozen clone of the specified Freezable. If the object has animated dependency properties, their current animated values are copied. (Inherited from Freezable.)
Public methodGetHashCodeGets a hash code for this DependencyObject. (Inherited from DependencyObject.)
Public methodGetLocalValueEnumeratorCreates a specialized enumerator for determining which dependency properties have locally set values on this DependencyObject. (Inherited from DependencyObject.)
Public methodGetTypeGets the Type of the current instance. (Inherited from Object.)
Public methodGetValueReturns the current effective value of a dependency property on this instance of a DependencyObject. (Inherited from DependencyObject.)
Public methodInvalidatePropertyRe-evaluates the effective value for the specified dependency property (Inherited from DependencyObject.)
Protected methodMemberwiseCloneCreates a shallow copy of the current Object. (Inherited from Object.)
Protected methodOnChangedCalled when the current Freezable object is modified. (Inherited from Freezable.)
Protected methodOnFreezablePropertyChanged(DependencyObject, DependencyObject)Ensures that appropriate context pointers are established for a DependencyObjectType data member that has just been set. (Inherited from Freezable.)
Protected methodOnFreezablePropertyChanged(DependencyObject, DependencyObject, DependencyProperty)This member supports the Windows Presentation Foundation (WPF) infrastructure and is not intended to be used directly from your code. (Inherited from Freezable.)
Protected methodOnPropertyChangedOverrides the DependencyObject implementation of OnPropertyChanged to also invoke any Changed handlers in response to a changing dependency property of type Freezable. (Inherited from Freezable.)
Public methodReadLocalValueReturns the local value of a dependency property, if it exists. (Inherited from DependencyObject.)
Protected methodReadPreambleEnsures that the Freezable is being accessed from a valid thread. Inheritors of Freezable must call this method at the beginning of any API that reads data members that are not dependency properties. (Inherited from Freezable.)
Public methodSetCurrentValueSets the value of a dependency property without changing its value source. (Inherited from DependencyObject.)
Public methodSetValue(DependencyProperty, Object)Sets the local value of a dependency property, specified by its dependency property identifier. (Inherited from DependencyObject.)
Public methodSetValue(DependencyPropertyKey, Object)Sets the local value of a read-only dependency property, specified by the DependencyPropertyKey identifier of the dependency property. (Inherited from DependencyObject.)
Protected methodShouldSerializePropertyReturns a value that indicates whether serialization processes should serialize the value for the provided dependency property. (Inherited from DependencyObject.)
Public methodToString()Creates a string representation of this instance. (Inherited from GeneralTransform3D.)
Public methodToString(IFormatProvider)Creates a string representation of this instance, based on the passed IFormatProvider parameter. (Inherited from GeneralTransform3D.)
Public methodTransform(Point3D)Transforms the specified Point3D. (Inherited from Transform3D.)
Public methodTransform(Point3D[]) Transforms the specified array of Point3D objects. (Inherited from Transform3D.)
Public methodTransform(Point4D)Transforms the specified Point4D. (Inherited from Transform3D.)
Public methodTransform(Point4D[]) Transforms the specified array of Point4D objects. (Inherited from Transform3D.)
Public methodTransform(Vector3D)Transforms the specified Vector3D. (Inherited from Transform3D.)
Public methodTransform(Vector3D[]) Transforms the specified array of Vector3D objects. (Inherited from Transform3D.)
Public methodTransformBoundsTransforms the specified 3-D bounding box and returns an axis-aligned 3-D bounding box that is exactly large enough to contain it. (Inherited from Transform3D.)
Public methodTryTransformAttempts to transform the specified 3-D point and returns a value that indicates whether the transformation was successful. (Inherited from Transform3D.)
Public methodVerifyAccessEnforces that the calling thread has access to this DispatcherObject. (Inherited from DispatcherObject.)
Protected methodWritePostscriptRaises the Changed event for the Freezable and invokes its OnChanged method. Classes that derive from Freezable should call this method at the end of any API that modifies class members that are not stored as dependency properties. (Inherited from Freezable.)
Protected methodWritePreambleVerifies that the Freezable is not frozen and that it is being accessed from a valid threading context. Freezable inheritors should call this method at the beginning of any API that writes to data members that are not dependency properties. (Inherited from Freezable.)
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  NameDescription
Public eventChangedOccurs when the Freezable or an object it contains is modified. (Inherited from Freezable.)
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  NameDescription
Public fieldStatic memberOffsetXPropertyIdentifies the OffsetX dependency property.
Public fieldStatic memberOffsetYPropertyIdentifies the OffsetY dependency property.
Public fieldStatic memberOffsetZPropertyIdentifies the OffsetZ dependency property.
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  NameDescription
Explicit interface implemetationPrivate methodIFormattable.ToStringInfrastructure. For a description of this member, see IFormattable.ToString(String, IFormatProvider). (Inherited from GeneralTransform3D.)
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This topic demonstrates how to animate a translation transformation set on a 3-D model.

The code below shows the application of a TranslateTransform3D object to the Transform property of a GeometryModel3D.


<!-- The Transform specifies how to transform the 3D object. The OffsetX property is animated
     in the Storyboard below. -->
<GeometryModel3D.Transform>
  <TranslateTransform3D x:Name="myTranslateTransform3D" OffsetX="0" OffsetY="0" OffsetZ="0" />
</GeometryModel3D.Transform>


The OffsetX property of this TranslateTransform3D object is animated using the code below.


<!-- Trigger the TranslateTransform3D animation when the 3D object loads. -->
<Viewport3D.Triggers>
  <EventTrigger RoutedEvent="Viewport3D.Loaded">
    <BeginStoryboard>
      <Storyboard>

        <!-- This animation animates the OffsetX property of the TranslateTransform3D. -->
        <DoubleAnimation
         Storyboard.TargetName="myTranslateTransform3D" 
         Storyboard.TargetProperty="OffsetX" 
         To="-0.8" 
         AutoReverse="True" RepeatBehavior="Forever" />

        <!-- If you want to animate OffsetY and/or OffsetZ, create similar DoubleAnimations
             respectively. -->

      </Storyboard>
    </BeginStoryboard>
  </EventTrigger>
</Viewport3D.Triggers>


The following code shows the entire sample.


<Page xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
  xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" >
  <DockPanel>
    <Viewbox>
      <Canvas Width="600" Height="201">

        <!-- The Viewport3D provides a rendering surface for 3-D visual content. -->
        <Viewport3D Name="MyAnimatedObject"
          ClipToBounds="True" Width="600" Height="150"
          Canvas.Left="0" Canvas.Top="10">

          <!-- Defines the camera used to view the 3D object. -->
          <Viewport3D.Camera>
            <PerspectiveCamera x:Name="myPerspectiveCamera" Position="0,0,2" LookDirection="0,0,-1" 
             FieldOfView="60" />
          </Viewport3D.Camera>

          <!-- The ModelVisual3D children contain the 3D models -->
          <Viewport3D.Children>

            <!-- This ModelVisual3D defines the light cast in the scene. Without light, the
                 3D object cannot be seen. -->
            <ModelVisual3D>
              <ModelVisual3D.Content>
                <DirectionalLight Color="#FFFFFF" Direction="-0.612372,-0.5,-0.612372" />
              </ModelVisual3D.Content>
            </ModelVisual3D>
            <ModelVisual3D>
              <ModelVisual3D.Content>
                <GeometryModel3D>

                  <!-- The geometry specifes the shape of the 3D plane. In this case, a flat sheet is created. -->
                  <GeometryModel3D.Geometry>
                    <MeshGeometry3D
                     TriangleIndices="0,1,2 3,4,5 "
                     Normals="0,0,1 0,0,1 0,0,1 0,0,1 0,0,1 0,0,1 "
                     TextureCoordinates="0,0 1,0 1,1 1,1 0,1 0,0 "
                     Positions="-0.5,-0.5,0.5 0.5,-0.5,0.5 0.5,0.5,0.5 0.5,0.5,0.5 -0.5,0.5,0.5 -0.5,-0.5,0.5 " />
                  </GeometryModel3D.Geometry>

                  <!-- The material specifies the material applied to the plane. In this case it is a linear gradient.-->
                  <GeometryModel3D.Material>
                    <MaterialGroup>
                      <DiffuseMaterial>
                        <DiffuseMaterial.Brush>
                          <SolidColorBrush Color="Cyan" Opacity="0.3"/>
                        </DiffuseMaterial.Brush>
                      </DiffuseMaterial>
                    </MaterialGroup>
                  </GeometryModel3D.Material>
                  <!-- The Transform specifies how to transform the 3D object. The OffsetX property is animated
                       in the Storyboard below. -->
                  <GeometryModel3D.Transform>
                    <TranslateTransform3D x:Name="myTranslateTransform3D" OffsetX="0" OffsetY="0" OffsetZ="0" />
                  </GeometryModel3D.Transform>
                </GeometryModel3D>
              </ModelVisual3D.Content>
            </ModelVisual3D>
          </Viewport3D.Children>
          <!-- Trigger the TranslateTransform3D animation when the 3D object loads. -->
          <Viewport3D.Triggers>
            <EventTrigger RoutedEvent="Viewport3D.Loaded">
              <BeginStoryboard>
                <Storyboard>

                  <!-- This animation animates the OffsetX property of the TranslateTransform3D. -->
                  <DoubleAnimation
                   Storyboard.TargetName="myTranslateTransform3D" 
                   Storyboard.TargetProperty="OffsetX" 
                   To="-0.8" 
                   AutoReverse="True" RepeatBehavior="Forever" />

                  <!-- If you want to animate OffsetY and/or OffsetZ, create similar DoubleAnimations
                       respectively. -->

                </Storyboard>
              </BeginStoryboard>
            </EventTrigger>
          </Viewport3D.Triggers>
        </Viewport3D>
      </Canvas>
    </Viewbox>
  </DockPanel>
</Page>


.NET Framework

Supported in: 4, 3.5, 3.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

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