SpotLight Properties
.NET Framework 4.5
The SpotLight type exposes the following members.
| Name | Description | |
|---|---|---|
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Bounds | Gets a Rect3D that specifies the axis-aligned bounding box of this Model3D. (Inherited from Model3D.) |
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CanFreeze | Gets a value that indicates whether the object can be made unmodifiable. (Inherited from Freezable.) |
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Color | Gets or sets the color of the light. (Inherited from Light.) |
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ConstantAttenuation | Gets or sets a constant value by which the intensity of the light diminishes over distance. (Inherited from PointLightBase.) |
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DependencyObjectType | Gets the DependencyObjectType that wraps the CLR type of this instance. (Inherited from DependencyObject.) |
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Direction | Gets or sets a Vector3D that specifies the direction in which the SpotLight projects its light. |
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Dispatcher | Gets the Dispatcher this DispatcherObject is associated with. (Inherited from DispatcherObject.) |
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HasAnimatedProperties | Gets a value that indicates whether one or more AnimationClock objects is associated with any of this object's dependency properties. (Inherited from Animatable.) |
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InnerConeAngle | Gets or sets an angle that specifies the proportion of a SpotLight's cone-shaped projection in which the light fully illuminates objects in the scene. |
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IsFrozen | Gets a value that indicates whether the object is currently modifiable. (Inherited from Freezable.) |
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IsSealed | Gets a value that indicates whether this instance is currently sealed (read-only). (Inherited from DependencyObject.) |
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LinearAttenuation | Gets or sets a value that specifies the linear diminution of the light's intensity over distance. (Inherited from PointLightBase.) |
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OuterConeAngle | Gets or sets an angle that specifies the proportion of a SpotLight's cone-shaped projection outside which the light does not illuminate objects in the scene. |
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Position | Gets or sets a Point3D that specifies the light's position in world space. (Inherited from PointLightBase.) |
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QuadraticAttenuation | Gets or sets a value that specifies the diminution of the light's effect over distance, calculated by a quadratic operation. (Inherited from PointLightBase.) |
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Range | Gets or sets the distance beyond which the light has no effect. (Inherited from PointLightBase.) |
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Transform | Gets or sets the Transform3D set on the model. (Inherited from Model3D.) |