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SpotLight Properties

The SpotLight type exposes the following members.

  Name Description
Public property Bounds Gets a Rect3D that specifies the axis-aligned bounding box of this Model3D. (Inherited from Model3D.)
Public property CanFreeze Gets a value that indicates whether the object can be made unmodifiable. (Inherited from Freezable.)
Public property Color Gets or sets the color of the light. (Inherited from Light.)
Public property ConstantAttenuation Gets or sets a constant value by which the intensity of the light diminishes over distance. (Inherited from PointLightBase.)
Public property DependencyObjectType Gets the DependencyObjectType that wraps the CLR type of this instance.  (Inherited from DependencyObject.)
Public property Direction Gets or sets a Vector3D that specifies the direction in which the SpotLight projects its light.
Public property Dispatcher Gets the Dispatcher this DispatcherObject is associated with. (Inherited from DispatcherObject.)
Public property HasAnimatedProperties Gets a value that indicates whether one or more AnimationClock objects is associated with any of this object's dependency properties. (Inherited from Animatable.)
Public property InnerConeAngle Gets or sets an angle that specifies the proportion of a SpotLight's cone-shaped projection in which the light fully illuminates objects in the scene.
Public property IsFrozen Gets a value that indicates whether the object is currently modifiable. (Inherited from Freezable.)
Public property IsSealed Gets a value that indicates whether this instance is currently sealed (read-only). (Inherited from DependencyObject.)
Public property LinearAttenuation Gets or sets a value that specifies the linear diminution of the light's intensity over distance. (Inherited from PointLightBase.)
Public property OuterConeAngle Gets or sets an angle that specifies the proportion of a SpotLight's cone-shaped projection outside which the light does not illuminate objects in the scene.
Public property Position Gets or sets a Point3D that specifies the light's position in world space. (Inherited from PointLightBase.)
Public property QuadraticAttenuation Gets or sets a value that specifies the diminution of the light's effect over distance, calculated by a quadratic operation. (Inherited from PointLightBase.)
Public property Range Gets or sets the distance beyond which the light has no effect. (Inherited from PointLightBase.)
Public property Transform Gets or sets the Transform3D set on the model. (Inherited from Model3D.)
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