Point3D Methods
.NET Framework 4.5
The Point3D type exposes the following members.
| Name | Description | |
|---|---|---|
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Add | Adds a Point3D structure to a Vector3D and returns the result as a Point3D structure. |
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Equals(Object) | Determines whether the specified object is a Point3D structure and if so, whether the X, Y, and Z properties of the specified Object are equal to the X, Y, and Z properties of this Point3D structure. (Overrides ValueType.Equals(Object).) |
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Equals(Point3D) | Compares two Point3D structures for equality. |
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Equals(Point3D, Point3D) | Compares two Point3D structures for equality. |
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GetHashCode | Returns a hash code for this Point3D structure. (Overrides ValueType.GetHashCode().) |
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GetType | Gets the Type of the current instance. (Inherited from Object.) |
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Multiply | Transforms the specified Point3D structure by the specified Matrix3D structure. |
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Offset | Translates the Point3D structure by the specified amounts. |
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Parse | Converts a String representation of a 3-D point into the equivalent Point3D structure. |
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Subtract(Point3D, Point3D) | Subtracts a Point3D structure from a Point3D structure and returns the result as a Vector3D structure. |
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Subtract(Point3D, Vector3D) | Subtracts a Vector3D structure from a Point3D structure and returns the result as a Point3D structure. |
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ToString() | Creates a String representation of this Point3D structure. (Overrides ValueType.ToString().) |
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ToString(IFormatProvider) | Creates a String representation of this Point3D structure. |
| Name | Description | |
|---|---|---|
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IFormattable.ToString | This member supports the Windows Presentation Foundation (WPF) infrastructure and is not intended to be used directly from your code. For a description of this member, see ToString. |