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Model3D.Transform Property

Gets or sets the Transform3D set on the model.

Namespace:  System.Windows.Media.Media3D
Assembly:  PresentationCore (in PresentationCore.dll)
public Transform3D Transform { get; set; }

Property Value

Type: System.Windows.Media.Media3D.Transform3D
A Transform3D set on the model. The default value is MatrixTransform3D.

Identifier field

TransformProperty

Metadata properties set to true

None

<GeometryModel3D.Transform>
    <TranslateTransform3D
      OffsetX="2" OffsetY="0" OffsetZ="-1"   >
    </TranslateTransform3D>
</GeometryModel3D.Transform>

More Code

How to: Create a 3-D SceneThis example shows how to create a 3-D object that looks like a flat sheet of paper which has been rotated. A Viewport3D along with the following components are used to create this simple 3-D scene:
How to: Animate 3-D Translations This topic demonstrates how to animate a translation transformation set on a 3-D model.

.NET Framework

Supported in: 4.5.1, 4.5, 4, 3.5, 3.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows Phone 8.1, Windows Phone 8, Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

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