System.Windows.Media.Media3 ...


.NET Framework Class Library
Model3D Class

Abstract class that provides functionality for 3-D models.

Namespace:  System.Windows.Media.Media3D
Assembly:  PresentationCore (in PresentationCore.dll)
Syntax

Visual Basic (Declaration)
<LocalizabilityAttribute(LocalizationCategory.None, Readability := Readability.Unreadable)> _
Public MustInherit Class Model3D _
    Inherits Animatable _
    Implements IFormattable
Visual Basic (Usage)
Dim instance As Model3D
C#
[LocalizabilityAttribute(LocalizationCategory.None, Readability = Readability.Unreadable)]
public abstract class Model3D : Animatable, 
    IFormattable
Visual C++
[LocalizabilityAttribute(LocalizationCategory::None, Readability = Readability::Unreadable)]
public ref class Model3D abstract : public Animatable, 
    IFormattable
JScript
public abstract class Model3D extends Animatable implements IFormattable
XAML
This class is abstract; see Inheritance Hierarchy for derived non-abstract classes usable in XAML.
Remarks

Objects of this type include GeometryModel3D and Light.

Examples

XAML
<DockPanel>
  <Viewport3D Name="myViewport">

    <Viewport3D.Camera>
      <PerspectiveCamera FarPlaneDistance="20" LookDirection="5,-2,-3" UpDirection="0,1,0" NearPlaneDistance="0" Position="-5,2,3" FieldOfView="45" />
    </Viewport3D.Camera>

    <ModelVisual3D x:Name="topModelVisual3D">
      <ModelVisual3D.Children>
        <ModelVisual3D>
          <ModelVisual3D.Content>
            <DirectionalLight Color="#FFFFFFFF" Direction="-3,-4,-5" />
          </ModelVisual3D.Content>
        </ModelVisual3D>

        <ModelVisual3D>
          <ModelVisual3D.Content>
            <GeometryModel3D Geometry="{StaticResource myTeapot}">
              <GeometryModel3D.Material>
                <DiffuseMaterial>
                  <DiffuseMaterial.Brush>
                    <SolidColorBrush Color="Blue" Opacity="1.0" />
                  </DiffuseMaterial.Brush>
                </DiffuseMaterial>
              </GeometryModel3D.Material>
              <GeometryModel3D.Transform>
                <RotateTransform3D>
                  <RotateTransform3D.Rotation>
                    <AxisAngleRotation3D x:Name="myAngleRotation" Axis="0,3,0" Angle="1" />
                  </RotateTransform3D.Rotation>
                </RotateTransform3D>
              </GeometryModel3D.Transform>
            </GeometryModel3D>
          </ModelVisual3D.Content>
        </ModelVisual3D>


      </ModelVisual3D.Children>
    </ModelVisual3D>


    <Viewport3D.Triggers>

      <EventTrigger RoutedEvent="Viewport3D.Loaded">
        <BeginStoryboard>
          <Storyboard>
            <DoubleAnimation 
              Storyboard.TargetName="myAngleRotation"
              Storyboard.TargetProperty="Angle"
              From="0" To="360" Duration="0:0:10"
              RepeatBehavior="Forever" />
          </Storyboard>
        </BeginStoryboard>
      </EventTrigger>
    </Viewport3D.Triggers>


  </Viewport3D>
</DockPanel>
Inheritance Hierarchy

System..::.Object
  System.Windows.Threading..::.DispatcherObject
    System.Windows..::.DependencyObject
      System.Windows..::.Freezable
        System.Windows.Media.Animation..::.Animatable
          System.Windows.Media.Media3D..::.Model3D
            System.Windows.Media.Media3D..::.GeometryModel3D
            System.Windows.Media.Media3D..::.Light
            System.Windows.Media.Media3D..::.Model3DGroup
Thread Safety

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
Platforms

Windows 7, Windows Vista, Windows XP SP2, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
Version Information

.NET Framework

Supported in: 3.5, 3.0
See Also

Reference

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