DiffuseMaterial.Color Property
.NET Framework 4.5
Gets or sets the color filter for the material's texture.
Namespace: System.Windows.Media.Media3D
Assembly: PresentationCore (in PresentationCore.dll)
XMLNS for XAML: http://schemas.microsoft.com/winfx/2006/xaml/presentation, http://schemas.microsoft.com/netfx/2007/xaml/presentation
<object> <object.Color> <Color .../> </object.Color> </object>
<object Color="Color" .../>
Property Value
Type: System.Windows.Media.ColorThe color filter for the Material. The default value is #FFFFFF. Since all colors make up white, all colors are visible by default.
The Color property is a filter on the texture.
Set the AmbientColor property to control how the material reflects ambient light.
Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.