Represents an imaginary viewing position and direction in 3-D coordinate space that describes how a 3-D model is projected onto a 2-D visual.
Namespace:
System.Windows.Media.Media3D
Assembly:
PresentationCore (in PresentationCore.dll)
Visual Basic (Declaration)
Public MustInherit Class Camera _
Inherits Animatable _
Implements IFormattable
public abstract class Camera : Animatable,
IFormattable
public ref class Camera abstract : public Animatable,
IFormattable
public abstract class Camera extends Animatable implements IFormattable
This class is abstract; see Inheritance Hierarchy for derived non-abstract classes usable in XAML.
The following excerpt shows an instance of PerspectiveCamera.
<DockPanel>
<Viewport3D Name="myViewport">
<Viewport3D.Camera>
<PerspectiveCamera FarPlaneDistance="20" LookDirection="5,-2,-3" UpDirection="0,1,0" NearPlaneDistance="0" Position="-5,2,3" FieldOfView="45" />
</Viewport3D.Camera>
<ModelVisual3D x:Name="topModelVisual3D">
<ModelVisual3D.Children>
<ModelVisual3D>
<ModelVisual3D.Content>
<DirectionalLight Color="#FFFFFFFF" Direction="-3,-4,-5" />
</ModelVisual3D.Content>
</ModelVisual3D>
<ModelVisual3D>
<ModelVisual3D.Content>
<GeometryModel3D Geometry="{StaticResource myTeapot}">
<GeometryModel3D.Material>
<DiffuseMaterial>
<DiffuseMaterial.Brush>
<SolidColorBrush Color="Blue" Opacity="1.0" />
</DiffuseMaterial.Brush>
</DiffuseMaterial>
</GeometryModel3D.Material>
<GeometryModel3D.Transform>
<RotateTransform3D>
<RotateTransform3D.Rotation>
<AxisAngleRotation3D x:Name="myAngleRotation" Axis="0,3,0" Angle="1" />
</RotateTransform3D.Rotation>
</RotateTransform3D>
</GeometryModel3D.Transform>
</GeometryModel3D>
</ModelVisual3D.Content>
</ModelVisual3D>
</ModelVisual3D.Children>
</ModelVisual3D>
<Viewport3D.Triggers>
<EventTrigger RoutedEvent="Viewport3D.Loaded">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation
Storyboard.TargetName="myAngleRotation"
Storyboard.TargetProperty="Angle"
From="0" To="360" Duration="0:0:10"
RepeatBehavior="Forever" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Viewport3D.Triggers>
</Viewport3D>
</DockPanel>
System..::.Object
System.Windows.Threading..::.DispatcherObject
System.Windows..::.DependencyObject
System.Windows..::.Freezable
System.Windows.Media.Animation..::.Animatable
System.Windows.Media.Media3D..::.Camera
System.Windows.Media.Media3D..::.MatrixCamera
System.Windows.Media.Media3D..::.ProjectionCamera
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
Windows 7, Windows Vista, Windows XP SP2, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
.NET Framework
Supported in: 3.5, 3.0
Reference