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AmbientLight Class

Light object that applies light to objects uniformly, regardless of their shape.

Namespace: System.Windows.Media.Media3D
Assembly: PresentationCore (in presentationcore.dll)
XML Namespace:  http://schemas.microsoft.com/winfx/2006/xaml/presentation

public sealed class AmbientLight : Light
public final class AmbientLight extends Light
public final class AmbientLight extends Light
<AmbientLight .../>

AmbientLight does not have a specified position in space.

The following code excerpt shows how to create an AmbientLight.

<ModelVisual3D.Content>
  <AmbientLight Color="#333333" />
</ModelVisual3D.Content>

The following example creates an AmbientLight in code.

// Ambient light value.
AmbientLight _ambLight = new AmbientLight(Brushes.DarkBlue.Color);

System.Object
   System.Windows.Threading.DispatcherObject
     System.Windows.DependencyObject
       System.Windows.Freezable
         System.Windows.Media.Animation.Animatable
           System.Windows.Media.Media3D.Model3D
             System.Windows.Media.Media3D.Light
              System.Windows.Media.Media3D.AmbientLight
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

Windows 98, Windows Server 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.

.NET Framework

Supported in: 3.0
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