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Matrix.Append Method

Appends the specified Matrix structure to this Matrix structure.

Namespace:  System.Windows.Media
Assembly:  WindowsBase (in WindowsBase.dll)

member Append : 
        matrix:Matrix -> unit

Parameters

matrix
Type: System.Windows.Media.Matrix

The Matrix structure to append to this Matrix structure.

This operation is the same as multiplying this Matrix structure by the parameter matrix. Matrix multiplication is not commutative, though, so this operation is not the same as multiplying the parameter matrix by this Matrix structure; that is, (this * matrix) is not the same as (matrix * this).

The following example shows how to append a Matrix structure to another Matrix structure.

private Matrix rotateAboutPointExample()
{

    // Creating a Matrix structure.
    Matrix myMatrix = new Matrix(5, 10, 15, 20, 25, 30);

    // Rotate the matrix 90 degrees about the point (100,100). 
    // myMatrix becomes equal to (-10, 4, -20, 15, 170, 25).
    myMatrix.RotateAt(90, 100, 100);

    return myMatrix; 

}

.NET Framework

Supported in: 4.5, 4, 3.5, 3.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

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