BitmapImage.Rotation Property
Gets or sets the angle that this BitmapImage is rotated to.
Assembly: PresentationCore (in PresentationCore.dll)
XMLNS for XAML: http://schemas.microsoft.com/winfx/2006/xaml/presentation, http://schemas.microsoft.com/netfx/2007/xaml/presentation
<object Rotation="Rotation" .../>
Property Value
Type: System.Windows.Media.Imaging.RotationThe rotation that is used for the BitmapImage. The default is Rotate0.
Rotation is performed after scaling. This means that an image that has a Rotation of Rotate90, a DecodePixelWidth of 10, and DecodePixelHeight of 5 will result in an image that has a width of 5 and a height of 10.
The following code example demonstrates how to rotate an image by using Extensible Application Markup Language (XAML) and code.
// Create Image element. Image rotated90 = new Image(); rotated90.Width = 150; // Create the TransformedBitmap to use as the Image source. TransformedBitmap tb = new TransformedBitmap(); // Create the source to use as the tb source. BitmapImage bi = new BitmapImage(); bi.BeginInit(); bi.UriSource = new Uri(@"sampleImages/watermelon.jpg", UriKind.RelativeOrAbsolute); bi.EndInit(); // Properties must be set between BeginInit and EndInit calls. tb.BeginInit(); tb.Source = bi; // Set image rotation. RotateTransform transform = new RotateTransform(90); tb.Transform = transform; tb.EndInit(); // Set the Image source. rotated90.Source = tb;
Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.